Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
80 results found tagged screen reader.
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Personalization in the Interactive EPUB 3 Reading Experience: Accessibility Issues for Screen Reader Users
This paper investigates the accessibility of interactive EPUB 3 digital books when accessed via screen readers. The authors designed and developed a multimedia, interactive EPUB 3 prototype — a digital guide to Sienese cuisine featuring 8 recipe chap…
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Slidecho: Flexible Non-Visual Exploration of Presentation Videos
This paper presents Slidecho, a system that makes recorded presentation videos accessible to blind and visually impaired learners by automatically extracting slide content and synchronizing it with the presenter's speech. The core problem is that mos…
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Improving the Accessibility of Screen-Shared Presentations by Enabling Concurrent Exploration
This paper addresses a fundamental gap in remote meeting accessibility: when presenters screen-share slides during video calls, blind and low vision (BLV) screen reader users have no adequate way to independently explore slide content in real-time. W…
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Amaze3D: Making 3D Worlds Accessible to Blind Gamers
This extended abstract presents Amaze3D (The Accessibility Maze 3D), a proof-of-concept demonstrating that Unity-based 3D game worlds can be made independently navigable by blind players. Built as a WebGL-based 3D adaptation of an earlier 2D JavaScri…
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Vibration Or Voice? Enhancing EQ Information Accessibility for Blind Music Producers with Haptics
This paper investigates the use of vibrotactile feedback patterns (Tactons) as an alternative to screen readers for conveying equaliser (EQ) audio effect settings to blind and visually impaired (BVI) music producers working in Digital Audio Workstati…
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From Screen Reading to "Scene Reading" in SceneVR: Touch-Based Interaction Techniques for Use in Virtual Reality by Blind and Low-Vision Users
This paper introduces "scene reading," a novel interaction paradigm that extends the familiar concept of touch-based screen reading from 2-D interfaces to 3-D virtual reality environments. The authors developed SceneVR, a system that streams the live…
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Task Mode: Dynamic Filtering for Task-Specific Web Navigation using LLMs
This paper presents Task Mode, a Chrome browser extension that dynamically filters web content based on user-specified goals using large language models (specifically GPT-4o) to identify and prioritize task-relevant elements while suppressing distrac…
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VizXpress: Towards Expressive Visual Content by Blind Creators Through AI Support
This paper investigates how blind individuals engage with and desire to create expressive visual content — moving beyond the functional accessibility tasks (like privacy preservation or layout correction) that prior research has focused on. The autho…
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Accessmonkey: Enabling and Sharing End User Accessibility Improvements
This paper proposes the Accessmonkey Framework, a collaborative platform for creating, sharing, and applying user-generated web accessibility improvements. The system addresses the reality that blind users frequently encounter inaccessible web conten…
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Scanning for Digital Content: How Blind and Sighted People Perceive Concurrent Speech
This paper investigates whether blind and sighted people can leverage concurrent speech — multiple audio streams playing simultaneously — to more efficiently scan and identify relevant digital content, exploiting the well-known Cocktail Party Effect.…