Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
4 results found tagged educational games.
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American Sign Language Recognition in Game Development for Deaf Children
This paper presents CopyCat, an educational computer game that uses gesture recognition technology to help young deaf children (ages 6-11) practice American Sign Language (ASL) skills. The project addresses a critical language development challenge: …
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Sudoku Access: A Sudoku Game for People with Motor Disabilities
This paper from the University of Algarve, Portugal presents Sudoku Access, an accessible version of the Sudoku puzzle game designed for people with motor disabilities. The system provides two alternative input methods: switch-based scanning and spee…
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BraillePlay: Educational Smartphone Games for Blind Children
This paper presents BraillePlay, a suite of four educational smartphone games designed to teach Braille character encodings to blind children aged 5 and older. The games are built on VBraille, a method for displaying Braille characters on a touchscre…
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Amaze3D: Making 3D Worlds Accessible to Blind Gamers
This extended abstract presents Amaze3D (The Accessibility Maze 3D), a proof-of-concept demonstrating that Unity-based 3D game worlds can be made independently navigable by blind players. Built as a WebGL-based 3D adaptation of an earlier 2D JavaScri…