Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
3 results found tagged gaming.
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Echolocation as a Means for People with Visual Impairment (PVI) to Acquire Spatial Knowledge of Virtual Space
This study investigates whether echolocation—the use of sound reflections to perceive spatial information—can enable people with visual impairment (PVI) to acquire spatial knowledge of virtual environments. The researchers built a virtual world using…
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Would You Be Mine: Appropriating Minecraft as an Assistive Technology for Youth with Autism
This paper presents findings from a 24-month digital ethnography of Autcraft, a semi-private Minecraft server created for children with autism and their allies, examining how this community has appropriated the game into a variety of assistive techno…
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Understanding How Visually Impaired Players Socialize in Mobile Games
This study examines how visually impaired players in China use mobile games as platforms for socialization, going beyond the typical focus on gameplay accessibility to investigate the social dimensions of gaming. The researchers conducted semi-struct…