Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
5 results found tagged sound visualization.
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SoundWeAR: Co-Designing AR Sound Cues to Support Outdoor Awareness for DHH Individuals
SoundWeAR investigates how augmented-reality glasses can translate environmental sound into visual cues that support the situational awareness of Deaf and Hard of Hearing (DHH) people in outdoor settings - a context prior work has largely neglected i…
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μCap: Instrumental Music Captions for Deaf and Hard-of-Hearing Individuals
Ahn and colleagues introduce μCap (Music Captions), an automatic captioning system that makes instrumental music accessible to Deaf and Hard-of-Hearing (DHH) audiences by producing time-aligned, non-lexical textual renderings — syllable-like strings …
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Visualizing Non-Speech Sounds for the Deaf
This paper investigates peripheral visual displays that help people who are deaf maintain awareness of non-speech sounds in their environment — sounds like phone ringing, doorbells, knocking, fire alarms, children playing, dogs barking, and appliance…
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Exploring the SoundVizVR Plugin in the Development of Sound-Accessible Virtual Reality Games: Insights from Game Developers and Players
This paper presents SoundVizVR, a Unity plugin designed to make virtual reality games accessible to deaf and hard of hearing (DHH) users by visualizing in-game sounds. The research addresses a significant gap in VR accessibility—while visual content …
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SoundVizVR: Sound Indicators for Accessible Sounds in Virtual Reality for Deaf or Hard-of-Hearing Users
This paper presents SoundVizVR, a Unity plugin that visualizes sound information in virtual reality environments for Deaf or Hard-of-hearing (DHH) users. Sounds in VR provide critical spatial cues, interaction feedback, and ambient information that c…