Glossary

Searchable terminology from accessibility, web standards, and related fields.

19 results found in Educational Technology.

Blackboard Ally (Ally)
A commercial accessibility-checking and alternative-format-generation service from Anthology (Blackboard) that integrates with learning management systems such as Blackboard Learn, Canvas, Moodle, and…
Bloom's Taxonomy
A hierarchical framework originally proposed by Benjamin Bloom in 1956 and later revised, classifying educational learning objectives into levels of cognitive complexity: remembering, understanding, a…
Brickfield Accessibility Toolkit (Brickfield Toolkit)
An accessibility scanning and reporting tool for Moodle developed by Brickfield Education Labs. It is distributed on a freemium model: a community-edition set of scanners is integrated into the Moodle…
Cognitive Theory of Multimedia Learning (CTML, multimedia learning theory)
A theory developed by Richard E. Mayer proposing that people learn more effectively from words and pictures together than from words alone, because the brain processes visual and auditory information …
Dual User Interface (Dual Interface, Concurrent Accessible Interface)
An interface design approach in which two distinct, purpose-built user interfaces are provided simultaneously for different user groups — typically one visual interface for sighted users and one non-v…
Educational Video (Instructional Video, Video Lecture)
Video content created to teach - including talking-head lectures, screencasts, animations, hand-drawn (Khan-style) explanations, recorded classroom sessions, programming/coding demonstrations, intervi…
Electronic Textbook (E-Textbook, Digital Textbook, Interactive Textbook)
A digital version of an educational textbook that goes beyond simply reproducing printed content on screen by offering interactive features such as searchable text, bookmarking, embedded exercises and…
Flow Theory (Flow State, Flow)
A psychological theory proposed by Mihaly Csikszentmihalyi describing the state of deep immersion and intrinsic enjoyment that occurs when a person is fully engaged in an activity whose challenge leve…
Makey Makey
A small electronic invention kit that uses alligator clips to connect everyday conductive objects — fruit, foil, playdough, drawn pencil lines — to a computer, which sees them as keyboard presses or m…
Moodle
An open-source learning management system (LMS) used worldwide by universities, schools, and workplaces for course delivery, assessment, and content hosting. Moodle supports accessibility through them…
Newsela
An educational content platform that publishes news articles in multiple professionally-edited versions simplified to different U.S. school reading levels, enabling teachers to assign the same story a…
Picture Prompting (Visual prompting, Pictorial instruction)
An instructional strategy that uses photographs or illustrations to depict how to complete each step of a task, providing visual guidance for people with developmental or intellectual disabilities. Pi…
Sign Language Learning (Sign Language Education, Sign Language Acquisition)
The process by which people learn a sign language as a first or second language, through instruction, immersion, or self-directed study. For hearing second-language learners, reading back fingerspelli…
Sociocultural Learning Theory (Sociocultural Theory, Vygotsky's Sociocultural Theory)
A theory of learning developed by Lev Vygotsky that argues cognitive development and knowledge acquisition are fundamentally social, mediated by language, culture, and interaction with more knowledgea…
Talking-Head Video (Talking Head)
A common educational video format in which a presenter speaks directly to the camera, typically filling the frame, with no or few accompanying visuals. For d/Deaf and Hard-of-Hearing learners, talking…
Video Prompting (Video-based prompting, Step-by-step video instruction)
An instructional technique that uses short video clips to show a person with a developmental or intellectual disability how to complete individual steps of a task, presented one step at a time. Unlike…
Video-Based Learning (VBL, video-based instruction, VBI)
The use of pre-recorded or streaming video as a primary medium for teaching skills, procedures, or concepts, ranging from YouTube how-to tutorials and MOOCs to specialised instructional content like s…
Virtual Patient (Virtual Client, Simulated Patient, Virtual Standardized Patient)
A virtual patient is a computer-generated simulation of a person with specific health conditions or disabilities, used in clinical education to allow healthcare students to practise assessment, diagno…
Zeigarnik Effect
A psychological phenomenon identified by Bluma Zeigarnik in 1927 describing the tendency for people to remember interrupted or incomplete tasks better than completed ones. The effect explains why part…