Glossary
Searchable terminology from accessibility, web standards, and related fields.
26 results found in Game Accessibility.
- Situated Play Design (SPD)
- Situated Play Design is a design approach developed by Altarriba Bertran and colleagues that treats play as something emergent from a specific social, physical, and cultural setting rather than someth…
- Skill-Based Matchmaking (SBMM)
- An online matchmaking approach that attempts to pair competitors of similar demonstrated skill so that matches are appropriately challenging. SBMM is the dominant industry response to ability imbalanc…
- Sony Access Controller (PlayStation Access Controller, Project Leonardo)
- A customisable game controller released by Sony in 2023 for the PlayStation 5, designed for players with limited motor control. The Access Controller is a circular unit with swappable button caps, lon…
- Tactile Dowsing
- An interaction technique that uses vibrotactile feedback to guide a user toward a target direction in space without visual cues. The term draws an analogy to water dowsing, where a divining rod suppos…
- Xbox Adaptive Controller (XAC)
- A Microsoft-manufactured game controller designed for players with limited mobility. It provides a large flat-surface form factor with two oversized programmable buttons and 19 external 3.5 mm jacks p…
- Xbox Controller Assist (Xbox Copilot)
- A Microsoft software feature (formerly called Xbox Copilot) available on Xbox consoles and Windows PCs that links two physical controllers so they behave as a single controller — any input from either…