Glossary
Searchable terminology from accessibility, web standards, and related fields.
15 results found in Personalization.
- AccessForAll (Access For All, AfA)
- AccessForAll is an accessibility framework originating from the IMS Global Learning Consortium and later standardized by ISO, based on the principle that accessibility is best achieved by matching con…
- Adaptive Typography (Context-Aware Typography, Dynamic Typography)
- The practice of adjusting text presentation - font size, weight, line spacing, character spacing, contrast, and colour - automatically or semi-automatically in response to the user's current needs and…
- Adaptive User Interface (AUI, Adaptive Interface, Self-Adapting Interface)
- A user interface that automatically adjusts its presentation, behavior, or content based on user characteristics, preferences, context, or interaction patterns. Unlike customizable interfaces where us…
- Customization (User Customization)
- Customization is the practice of allowing users to adapt a system's behaviour, output, or presentation to match their individual goals, preferences, and context. In accessibility, customization is ess…
- Fine-tuning (Model Fine-tuning, Fine-tune, Supervised Fine-tuning, SFT)
- A machine-learning technique that adapts a pre-trained foundation model - typically a large language model or vision model - to a specific task, domain, or individual user by continuing training on a …
- Interest-Based Personalisation (Interest-Based Customization, Special Interest Embedding)
- A software design strategy in which content, visuals, or activities are customised to reflect a user's personal interests or preferences in order to increase engagement and motivation. In the context …
- Object-Based Audio (OBA, Object-Based Broadcasting)
- An audio production and delivery paradigm in which speech, music, effects, and ambience are transmitted as discrete objects with metadata describing their role and relationships, rather than as a sing…
- Personal Needs and Preferences (PNP, Learner Preferences Profile, Access Needs Profile)
- Personal Needs and Preferences (PNP) is a component of the AccessForAll framework (standardized in ISO 24751 and IMS AccessForAll) that provides a structured way to describe an individual learner's ac…
- Personalized Dynamic Accessibility (Dynamic Accessibility, Adaptive Accessibility)
- An approach to accessibility where systems automatically detect user abilities and adapt interface settings in real-time to match current needs. Unlike static accessibility settings that remain consta…
- Pointing Device Gain (Control-Display Gain, Mouse Sensitivity, Pointer Speed, CD Gain)
- The ratio between the movement of a physical input device (such as a mouse or trackball) and the resulting movement of the cursor on screen, typically measured in pixels per inch of device movement. H…
- Scanning Rate (Scan Rate, Scan Speed, Dwell Time)
- The speed at which options in a scanning interface are sequentially highlighted, typically measured in seconds per item. The scanning rate is a critical configuration parameter in switch-access system…
- Self-Adaptive System (Self-Adapting System, Adaptive Interface)
- A software or hardware system that automatically monitors user behaviour and adjusts its configuration or interface to better suit the user's needs without requiring explicit manual intervention. In a…
- Speaker Adaptation (Voice Adaptation, Speaker-Adaptive Training, Voice Personalization)
- Speaker adaptation is the process of adjusting an existing automatic speech recognition (ASR) system — usually one trained on a large, demographically broad corpus of able-bodied speakers — to a parti…
- Universe of One (Universe-of-One, Personalized Prompting)
- A design approach in assistive technology where content, prompts, and guidance are tailored to each individual user rather than providing generic or standardized instructions. The concept is particula…
- Voicemarking (Voice Bookmark, Speech-Based Bookmark)
- A speech-based technique for creating and retrieving semantic bookmarks in assistive web browsers. Users create voicemarks by speaking the name of a concept (e.g., "Major Headlines") and optionally a …