Glossary
Searchable terminology from accessibility, web standards, and related fields.
17 results found in Universal Design.
- Accessible Voting (Inclusive Voting, Accessible Elections)
- Accessible voting refers to the design and implementation of voting systems, processes, and polling places that enable all eligible citizens — including those with disabilities — to cast their ballots…
- Age-Friendly Design (Design for Aging, Senior-Friendly Design)
- An approach to designing products, services, and environments that accommodates the needs and capabilities of older adults, including those experiencing age-related changes in vision, hearing, cogniti…
- Ballot Marking Device (BMD, Ballot Marking System)
- A ballot marking device (BMD) is an electronic system that assists voters in marking their ballot selections, typically producing a printed paper ballot as a verifiable record. Unlike direct recording…
- Color Universal Design (CUD, Colour Universal Design)
- A set of guidelines and principles developed to ensure that colour use in designs, products, and environments is accessible to people with all types of colour vision, including those with colour visio…
- Curb Cut Effect (Curb Cut Phenomenon, Electronic Curb Cut)
- The phenomenon whereby accessibility features designed for people with disabilities end up benefiting a much broader population. Named after sidewalk curb cuts — ramps originally mandated for wheelcha…
- Curb-Cut Effect (Electronic Curb Cut)
- The phenomenon whereby features designed for people with disabilities end up benefiting a much broader population. Named after pavement curb cuts originally mandated for wheelchair users, which also h…
- Design Psychology (Designer Cognition, Design Thinking Process)
- The study of the cognitive processes, mental models, and decision-making strategies that designers employ during the product development process. In the context of accessibility, design psychology is …
- Intergenerational Design (Cross-Generational Design)
- A design approach that considers the needs, preferences, and interaction patterns of users across different age groups and generations. Intergenerational design aims to create products and experiences…
- Kiosk Accessibility (Self-Service Kiosk Accessibility, Interactive Kiosk Accessibility)
- The practice of designing and implementing self-service kiosks and public digital terminals so they can be used by people with a wide range of abilities, including those with visual, hearing, motor, a…
- Public Access System (Kiosk, Self-Service Terminal, Public Information Kiosk, Interactive Kiosk)
- Interactive computer terminals placed in public locations for use by the general population, including ticket vending machines, ATMs, check-in kiosks, and information displays. These systems present u…
- Situationally Induced Impairment (SIID, Situational Impairment, Situational Disability)
- A temporary functional limitation caused by environmental or contextual factors rather than a permanent health condition or disability. Examples include difficulty using a phone while walking (reduced…
- Situationally-Induced Impairments and Disabilities (SIIDs, Situationally Induced Impairments and Disabilities, Situation-Induced Disabilities)
- An accessibility framework, introduced by Sears et al., that describes how everyday environments and tasks can temporarily impose the same kinds of barriers on non-disabled users that permanent impair…
- Universal Access Reference Model (UARM)
- A conceptual framework for understanding and addressing the full range of user needs in information and communication technology. The Universal Access Reference Model provides a structured approach to…
- Universal Accessibility (Accessibility for All)
- A broad approach to accessibility that goes beyond technical compliance with specific disability-focused guidelines to encompass the needs of all users regardless of age, experience, cultural backgrou…
- Universal Design Resources (UDR, Design Guidelines)
- Documents, standards, guidelines, and educational materials created to help designers and developers implement universal design principles in their products and services. UDRs range from legally bindi…
- Universal Remote Console (URC, URC Framework)
- The Universal Remote Console (URC) is an ISO/IEC standard framework (ISO/IEC 24752) that enables pluggable, alternative user interfaces for applications and devices. URC separates the user interface f…
- Walk-up-and-use System (Walk-up-and-use Design, Zero Training Interface)
- A design paradigm for public access systems where any user should be able to successfully complete tasks without prior training, instruction, or experience with the specific system. Walk-up-and-use sy…