Glossary

Searchable terminology from accessibility, web standards, and related fields.

78 results found in Visual Accessibility.

Luminous Efficiency Function (LEF, Spectral Luminous Efficiency Function, V(lambda))
A function that describes how the human visual system converts light intensity at different wavelengths into perceived brightness. The standard LEF used in WCAG contrast ratio calculations is based on…
Magnification Factor (Zoom Level, Magnification Level, Zoom Factor)
The ratio by which screen content is enlarged when using a screen magnifier. A magnification factor of 2x means the content appears twice its original size, but only one quarter of the original screen…
Map Accessibility (Accessible maps)
The practice and field of making maps — digital geovisualizations, online navigation maps, tactile maps, and physical signage — perceivable, operable, understandable, and robust for users with disabil…
Menu Selection (Menu Navigation, Menu Selection Task)
A fundamental computer interaction task in which a user chooses an option from a set of items presented in a menu structure, typically involving locating the target item, moving the cursor to it, and …
Mouse Pointer (Cursor, Screen Pointer, Onscreen Pointer)
The small graphical indicator on a computer screen that represents the position of a pointing device such as a mouse, trackpad, or stylus. The mouse pointer is used to identify and interact with inter…
Non-Visual Interaction (Non-Visual Access, Non-Visual Interface)
Methods of interacting with computer systems and digital content without relying on visual display. Non-visual interaction encompasses screen reader output, speech interfaces, keyboard navigation with…
Non-Visual Mental Model (Non-Visual Representation, Tactile Mental Model)
A cognitive representation of concepts, objects, or systems built through non-visual sensory channels — primarily touch, hearing, and proprioception — rather than through sight. People who are blind d…
Non-Visual Reading (Audio Reading, Tactile Reading)
Methods of accessing written content without relying on visual perception, including braille reading, screen reader audio output, and text-to-speech technology. Non-visual reading is essential for bli…
Non-visual Display (Nonvisual Display, Non-visual Interface)
A non-visual display presents information to a user through senses other than vision — most commonly hearing (synthesized speech, earcons, sonification), touch (Braille output, vibrotactile patterns, …
Page Magnification (Page Zoom, Web Page Magnification)
An accessibility feature that enlarges the entire visual presentation of a web page, including text, images, and layout elements, to make content easier to see for people with low vision or visual fat…
Pattern Glare
A visual perceptual phenomenon where repeated striped or lined patterns cause discomfort, headaches, eyestrain, or visual distortions such as flickering, shimmering, or apparent movement. Pattern glar…
Precompensation (Display Precompensation, Image Precompensation)
A technique in visual accessibility that pre-modifies displayed images in a way that is opposite to the optical distortion introduced by a user's eye, so that the image arriving at the retina more clo…
Protanomaly (Protan Anomalous Trichromacy)
A type of colour vision deficiency where the long-wavelength (red) cone cells have a shifted sensitivity range rather than being absent entirely. Protanomaly is a milder form of protan CVD compared to…
Protanopia (Protan Dichromacy, Red-Blind)
A type of colour vision deficiency caused by the complete absence of long-wavelength (red) cone cells in the retina. People with protanopia cannot distinguish between red and green and perceive reds a…
Redundant Encoding (Redundant Coding, Multi-Channel Encoding)
A design principle that communicates information through multiple visual channels simultaneously — such as colour plus shape, pattern, text label, or position — so that no single channel is required f…
STEM Accessibility (Accessible STEM, STEM for Students with Disabilities)
The design and delivery of science, technology, engineering, and mathematics education in ways that are accessible to students with disabilities. STEM accessibility is a particularly acute challenge f…
School for the Blind (Blind School, Residential Blind School)
A specialized educational institution that serves students with vision impairments, often as a residential facility where students live on campus. In India and other Global South countries, schools fo…
Screen Magnification (Screen Magnifier, Display Magnification)
Software or operating system features that enlarge a portion of the screen content to make it readable for people with low vision. Common modalities include full-screen magnification (which expands th…
Screen Magnifier (Screen Magnification Software, Magnification Software)
An assistive technology application that enlarges a portion of the screen display to make content more readable for people with low vision. Screen magnifiers work by rendering a zoomed-in view of the …
Screen Reader Output (Screen Reader Speech)
The audio or braille output generated by screen reader software as it interprets and conveys on-screen content to blind and low vision users. Screen reader output quality significantly impacts reading…