Glossary

Searchable terminology from accessibility, web standards, and related fields.

6660 terms — page 122 of 333

Finger-Worn Camera (Ring camera, Finger-mounted camera, Finger assistive camera)
A miniature camera attached to a finger, typically via a ring or thimble-like housing, that captures images from the hand rather than from the head or chest. In accessibility contexts, finger-worn cam…
Finger-mounted Camera (Fingertip Camera, Wearable Finger Camera)
A small camera device worn on the finger that enables direct, tactile interaction with printed documents for blind and low-vision users. Unlike handheld or phone-based cameras, finger-mounted systems …
Fingerspelling (Manual alphabet, Dactylology)
A method of spelling out words letter by letter using hand shapes, used within sign languages to represent proper nouns, technical terms, or words that lack a dedicated sign. Each letter of the writte…
Fingerspelling (Manual Alphabet, Dactylology)
A method of spelling out words letter-by-letter using hand positions that represent each letter of the alphabet. In American Sign Language, fingerspelling uses a one-handed manual alphabet and is prim…
Fingertip Deflection
A haptic guidance technique in which a wearable device gently pulls or tilts the fingertip in a chosen direction (abduction, adduction, flexion, or extension) to bias arm motion toward a target during…
Finite State Machine (FSM, State Machine)
A computational model that can exist in exactly one of a finite number of states at any given time, transitioning between states in response to specific inputs or events. In assistive technology, fini…
Fintech (Financial Technology)
An umbrella term for software and digital-service innovations in the financial sector, including online and mobile banking, payments (e.g., Apple Pay, PayPal), budgeting apps, investment platforms, di…
Fire Vox (FireVox)
An open-source, cross-platform screen reader implemented as a Firefox browser extension, created by Charles Chen as part of the CLC-4-TTS Suite. Fire Vox was notable as one of the earliest assistive t…
First-mile last-mile (First and last mile, FMLM)
The beginning and end segments of a public transit journey — travelling from one's origin to the transit stop (first mile) and from the destination stop to the final destination (last mile). These seg…
Fisheye View (Fisheye Lens, Graphical Fisheye)
A focus+context visualization technique, introduced by Furnas, that magnifies a region of interest while progressively compressing surrounding context — analogous to a fisheye camera lens. Used in tre…
Fitness Tracker (Activity Tracker, Wearable Fitness Device)
A wearable electronic device that monitors and records physical activity metrics such as steps taken, distance covered, calories burned, and heart rate. Most commercial fitness trackers use step-count…
Fitts' Law (Fitts Law)
A predictive model of human movement in human-computer interaction that states the time required to move to a target area is a function of the distance to the target and the size of the target. Specif…
Fitts' Law (Fitts Law)
A predictive model of human movement that describes the time required to move to a target as a function of the target's size and distance from the starting point. Formulated by Paul Fitts in 1954, the…
Fitts' Law (Fitts Law)
A predictive model of human movement that describes the time required to rapidly move to a target area as a function of the distance to the target and the target's size. Formulated by psychologist Pau…
Fitts's Law (Fitts Law)
Fitts's law is a predictive model of human movement that describes the time required to rapidly move to a target area as a function of the distance to the target and the target's size. Widely used in …
Fitts's Law (Fitts Law)
A predictive model of human movement that describes the time required to rapidly move to a target area as a function of the distance to the target and the size of the target. Formulated by Paul Fitts …
Fitts's Law (Fitts Law, Fitts' Law)
A predictive model of human movement that describes the time required to rapidly move to a target area as a function of the distance to the target and the target's size. Smaller and more distant targe…
Fixation (Visual Fixation, Gaze Fixation)
A period during which the eyes remain relatively stationary on a specific point or area, typically lasting 100 to 600 milliseconds. During fixations, the brain processes the visual information at the …
Fixation Duration (Fixation Time, Gaze Duration)
The length of time the eye remains relatively still on a specific point in a visual display during reading or visual processing. In eye-tracking research, fixation duration is a key metric for measuri…
Fixation Problem (Reading Fixation Difficulty, Visual Fixation Issue)
A difficulty in maintaining stable visual focus on a specific point or line of text during reading. People with fixation problems may lose their place frequently, skip lines, or re-read the same passa…