Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
190 results found tagged cognitive accessibility.
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Feedback and Guidance to Support Children with Intellectual Disabilities in Discovery Learning with a Tangible Interactive Tabletop
This research investigates how tangible interactive technology can support discovery-based learning for children with intellectual disabilities—a population for whom unstructured exploration is particularly challenging due to difficulties with abstra…
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A Unifying Notification System To Scale Up Assistive Services
This paper addresses a fundamental scalability problem in assistive technology for older adults: the "silo-based" approach where each assistive service (pill reminders, door monitors, activity trackers) implements its own notification system. When ol…
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Accessible Texts for Autism: An Eye-Tracking Study
This pioneering study is the first to use eye-tracking technology with autistic participants to evaluate text document accessibility. People with Autism Spectrum Disorder experience difficulties with reading comprehension—including processing complex…
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Gesture-based Interaction for Individuals with Developmental Disabilities in India
This full paper presents the design, development, and evaluation of Kirana, a Kinect-based gesture application that simulates purchasing groceries from a local Indian kirana (grocery) store to teach life skills to individuals with developmental disab…
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Kirana: A Gesture-based Market App for Life Skills Learning for Individuals with Developmental Disabilities
This demonstration paper presents Kirana, a gesture-based application that simulates the experience of purchasing items at a local Indian grocery store ("kirana") for individuals with developmental disabilities. The application was developed in colla…
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Comparing Tactile, Auditory, and Visual Assembly Error-Feedback for Workers with Cognitive Impairments
This paper compares three modalities of error feedback — tactile, auditory, and visual — for cognitively impaired workers performing manual assembly tasks at sheltered work organizations. Industrial manufacturing companies increasingly outsource asse…
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Breaking Barriers to Digital Literacy: An Intergenerational Social-Cognitive Approach
This experience report presents narratives from learners and student tutors participating in the BASIC (Building Adult Skills in Computing) program at Michigan Technological University, which has paired university students with older community member…
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Games for People with Developmental Disabilities
This short paper (doctoral consortium contribution) presents two web-based games developed for people with developmental disabilities (DD) in collaboration with Hope Services, a California non-profit. The work addresses the gap that most existing edu…
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Online Learning System to Help People with Developmental Disabilities Reinforce Basic Skills
This paper presents the development and evaluation of an HTML5-based web application for iPad designed to help people with developmental disabilities (DD) of all ages reinforce basic skills such as recognizing numbers, letters, money, shapes, and col…
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Evaluating an iPad Game to Address Overselectivity in Preliterate AAC Users with Minimal Verbal Behavior
This paper evaluates Go Go Games, an iPad-based therapeutic game suite designed to teach Multiple Cue Responding (MCR) to preliterate, minimally verbal children who exhibit overselectivity — a learning challenge where individuals attend to only one o…