Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
167 results found tagged inclusive design.
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TIP-Toy: a tactile, open-source computational toolkit to support learning across visual abilities
This paper presents TIP-Toy (Tactile Inclusive Programming Toy), an open-source educational programming toolkit using physical blocks and music output, designed for children ages 6-11 with mixed visual abilities — from full sight to total blindness. …
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Lessons from Expert Focus Groups on how to Better Support Adults with Mild Intellectual Disabilities to Engage in Co-Design
This paper proposes and evaluates a two-stage procedure for making co-design workshops accessible to adults with mild intellectual disabilities (ID). The context is the development of a clinical AAC application to help people with mild ID communicate…
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Teacher Views of Math E-learning Tools for Students with Specific Learning Disabilities
This paper examines how teachers use math e-learning tools with students who have specific learning disabilities (SLDs) in grades 5-8, a population where approximately 5% of US public school students are identified as having an SLD. SLDs predominantl…
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CaseGuide: Making Cheap Smartphones Accessible to Individuals with Visual Impairments in Informal Settlements
This short paper presents CaseGuide, a low-cost concept for making cheap smartphones accessible to individuals with visual impairments living in informal settlements (IVIIS). The majority of visually impaired people live in low-income areas where les…
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Inclusive improvisation through sound and movement mapping: from DMI to ADMI
This paper presents a case study of adapting the AirSticks, a gestural Digital Musical Instrument (DMI) designed for expert percussionists, into an Accessible Digital Musical Instrument (ADMI) for people with disabilities. The AirSticks use Razer Hyd…
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Sense and Accessibility: Understanding People with Physical Disabilities' Experiences with Sensing Systems
This paper examines how sensing systems — the increasingly pervasive technologies that mediate our interactions with the digital and physical world — create accessibility barriers for people with physical disabilities. Through an online survey of 40 …
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Making Mobile Augmented Reality Applications Accessible
This paper tackles a fundamental accessibility gap in augmented reality: AR applications are overwhelmingly visual, mixing virtual 3D objects with the real world in ways that existing screen readers and accessibility services cannot interpret. The re…
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Action Blocks: Making Mobile Technology Accessible for People with Cognitive Disabilities
This demonstration paper presents Action Blocks, a Google Android application designed to make mobile technology accessible to people with cognitive disabilities. The core problem the paper addresses is that modern smartphones require complex multi-s…
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Action Blocks: Making Mobile Technology Accessible for People with Cognitive Disabilities
This demonstration paper presents Action Blocks, an Android application developed by Google that simplifies mobile device interactions for people with cognitive disabilities. The app allows users or their caregivers to create customizable one-tap but…
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Disability design and innovation in computing research in low resource settings
This experience report from a large international team spanning UCL, University of Southampton, University of Jordan, Makerere University (Uganda), University of Nairobi (Kenya), University of Salford, and the Global Disability Innovation Hub present…