Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
166 results found tagged blind and low vision.
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Investigating 'Touch and Talk' for Blind and Low Vision People: Science Communication Assistance Through Exploring Multiple Tactile Objects
This paper investigates how interactive dialogue and multiple tactile 3D models can enhance science communication for blind and low vision (BLV) users. The research addresses a gap in existing tactile learning tools: most Interactive 3D Models (I3Ms)…
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Understanding How Visually Impaired Players Socialize in Mobile Games
This study examines how visually impaired players in China use mobile games as platforms for socialization, going beyond the typical focus on gameplay accessibility to investigate the social dimensions of gaming. The researchers conducted semi-struct…
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Beyond Accessibility: Understanding the Ease of Use and Impacts of Digital Collaboration Tools for Blind and Low Vision Workers
This paper presents results from a large-scale online survey of 155 blind and low vision (BLV) screen reader users, evaluating the ease of use of 30 widely used digital collaboration tools across five categories: videoconferencing, asynchronous messa…
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From Cluttered to Clear: Improving the Web Accessibility Design for Screen Reader Users in E-commerce With Generative AI
This paper explores how Generative AI (GenAI) can be used to automatically restructure the HTML of shopping websites to improve accessibility for screen reader users. Blind and low vision users face persistent barriers on e-commerce sites — complex l…
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Improving Public Transit Accessibility for Blind Riders by Crowdsourcing Bus Stop Landmark Locations with Google Street View: An Extended Analysis
This paper tackles a fundamental challenge in public transit accessibility: helping blind and low-vision riders locate bus stops, which often lack nonvisual markers or consistent landmark placement. The researchers developed Bus Stop CSI (Crowdsourci…
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Beadwork Bridge: Understanding and Exploring the Opportunities of Beadwork in Enriching School Education for Blind and Low Vision (BLV) People
This paper investigates how beadwork — the craft of creating patterns and objects by threading beads onto wire, string, or thread — serves as a rich educational tool for blind and low-vision (BLV) students, and explores what the HCI field can learn f…
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Designing Accessible Adaptations for an Electronic Toolkit with Blind and Low Vision Users
This paper presents the co-design and evaluation of accessible adaptations to an existing modular electronic toolkit (Bricktronics) to make electronics learning accessible to blind and low vision (BLV) users. Computational and electronics toolkits ar…
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MAIDR Meets AI: Exploring Multimodal LLM-Based Data Visualization Interpretation by and with Blind and Low-Vision Users
This paper investigates how blind and low-vision (BLV) users interact with large language models to interpret data visualizations, building on the authors' previously developed MAIDR (Multimodal Access and Interactive Data Representation) framework. …
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EditScribe: Non-Visual Image Editing with Natural Language Verification Loops
This paper introduces EditScribe, a prototype system that makes image editing accessible to blind and low vision (BLV) users through natural language interaction powered by large multimodal models (LMMs). Image editing is inherently visual and iterat…
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Understanding and Reducing the Challenges Faced by Creators of Accessible Online Data Visualizations
This paper investigates the challenges visualization creators face in making online data visualizations accessible to screen-reader users and develops interventions to address these challenges. Data visualizations (charts, graphs, maps, dashboards) a…