Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
6 results found tagged creativity.
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Sketching Images Eyes-Free: A Grid-Based Dynamic Drawing Tool for the Blind
This paper presents IC2D (Integrated Communication 2 Draw), a keyboard-operated drawing tool that enables blind users to create and explore graphical images using a grid-based auditory interface. The system divides the screen into a 3x3 grid mapped t…
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The Sharply Decreasing Disruptiveness of HCI
This large-scale bibliometric study by Chen and Li from Tsinghua University investigates the creativity of HCI research itself by measuring its "disruptiveness" — the degree to which a paper's contribution is recognised independently rather than mere…
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Assistive or Artistic Technologies? Exploring the Connections between Art, Disability and Wheelchair Use
This paper explores the reciprocal influences between art, disability, and assistive technology use through semi-structured interviews with 17 artists who use wheelchairs for mobility. Participants spanned diverse artistic disciplines — dance (7), mu…
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Understanding Digital Content Creation Needs of Blind and Low Vision People
This mixed-method study investigates the digital content creation needs, interests, and experiences of blind and low vision (BLV) people through a large-scale survey (N=165) and follow-up interviews (N=15). The research addresses a gap in accessibili…
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Beadwork Bridge: Understanding and Exploring the Opportunities of Beadwork in Enriching School Education for Blind and Low Vision (BLV) People
This paper investigates how beadwork — the craft of creating patterns and objects by threading beads onto wire, string, or thread — serves as a rich educational tool for blind and low-vision (BLV) students, and explores what the HCI field can learn f…
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Painting with Cameras and Drawing with Text: AI Use in Accessible Creativity
This paper explores how disabled creatives intentionally use and choose not to use generative AI (GAI) tools in their artistic practices. Through interviews with 10 creatives with disabilities — whose work spans audio engineering, leathercraft, visua…