Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
10 results found tagged crip technoscience.
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Silence is a Feature, Not a Bug: A Deaf Developer’s Autoethnography on Agency and Local AI
This CHI 2026 Extended Abstract is a three-page autoethnographic provocation by a Deaf computer science graduate student who uses a MED-EL cochlear implant. The author refuses the medical-model framing of deafness as deficit and instead argues that t…
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When the World Opens Up: Journeys of People with Intellectual Disabilities in Social Virtual Reality
This CHI 2026 paper challenges the dominant remedial paradigm in HCI research on virtual reality and people with intellectual disabilities (ID), which has largely framed VR as a tool for training functional life skills (cooking, shopping, transport) …
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From Autonomy to Sovereignty — A New Telos for Socially Assistive Technology
This CHI 2026 theory paper argues that assistive-technology (AT) research has long treated 'independence' as its primary goal — a framing codified in the 1988 U.S. Technology-Related Assistance Act — even though disabled people's lived experience is …
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When Assistive Technologies become Provocations: Unpacking Access in HCI practices using Crip Technoscience, Mouth Interfaces, and XR
This CHI 2026 paper reframes assistive technology as political provocation rather than technical fix. Developed in long-term collaboration with two disabled artists - Eric Desrosiers (muscular dystrophy) and Christian Bayerlein (spinal muscular atrop…
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Rethinking Interdependence in HCI: A Systematic Literature Review for Understanding its Use in Accessibility Studies
This paper presents a PRISMA-guided systematic literature review of 70 HCI accessibility papers that engage with the concept of interdependence, examining how the field has conceptualized and applied it. The authors started from 894 papers in the ACM…
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Cripping Data Visualizations: Crip Technoscience as a Critical Lens for Designing Digital Access
This paper applies crip technoscience as a critical, generative framework for rethinking how accessible data visualizations are designed. The authors argue that current approaches to visualization accessibility largely treat access as a technical pro…
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Exploring Disability Culture Through Accounts of Disabled Innovators of Accessibility Technology
This paper explores how disability culture — the celebration of the positive aspects of disability experience including community, solidarity, and creativity — can inform the design and research of accessibility technologies. The authors first synthe…
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Expanding Norms, Negotiating Bodies: How Artists with Disabilities Perceive and Use Creative Tools
This qualitative study explores how 12 artists with disabilities use, reject, or modify tools in their creative practice, applying a crip technoscience lens to inform the design of future creativity support tools (CSTs). The artists spanned a wide ra…
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Designing Through Lived Experience: Reflections on Control, Embodiment, and Social Bias in Accessibility Research
This paper presents an analytic autoethnography of three accessibility research projects led by the first author, Atieh Taheri, a disabled researcher with Spinal Muscular Atrophy (SMA) who has used a wheelchair her entire life. Each project emerged f…
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Painting with Cameras and Drawing with Text: AI Use in Accessible Creativity
This paper explores how disabled creatives intentionally use and choose not to use generative AI (GAI) tools in their artistic practices. Through interviews with 10 creatives with disabilities — whose work spans audio engineering, leathercraft, visua…