Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
5 results found tagged speculative design.
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Understanding Clinician Experiences with Game-Based Interventions for Autistic Children to Inform a Future Game Platform Focused on Improving Motor Skills
This CHI 2026 Extended Abstract reports a two-phase qualitative study with pediatric physical therapists (PTs) and occupational therapists (OTs) to inform the design of AutMotion Studio, a speculative modular platform of motor-skill minigames for aut…
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"We need a vision first": Speculating Deaf-Centered Immersive Classrooms
Huffman and colleagues at Gallaudet University present an all-Deaf-authored speculative design study that asks not how extended-reality (XR) classrooms can be retrofitted for Deaf students, but what XR classrooms should look like when Deaf teachers l…
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Robot-Assisted Social Dining as a White Glove Service
This CHI 2026 paper addresses a gap in the robot-assisted feeding literature: existing systems are almost exclusively evaluated in the lab or the home for solitary dining, leaving public, social contexts such as restaurants largely unstudied. The aut…
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Speaking with My Screen Reader: Using Audio Fictions to Explore Conversational Access to Interfaces
This paper explores whether and how human-like conversational assistants could extend the screen reader experience for blind and low vision (BLV) users. Current screen readers provide linear, impersonal access to interfaces through keyboard-driven cu…
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Cripping Data Visualizations: Crip Technoscience as a Critical Lens for Designing Digital Access
This paper applies crip technoscience as a critical, generative framework for rethinking how accessible data visualizations are designed. The authors argue that current approaches to visualization accessibility largely treat access as a technical pro…