Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
16 results found tagged animation.
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Data-Driven Synthesis of Spatially Inflected Verbs for American Sign Language Animation
This paper addresses a critical accessibility challenge: most deaf individuals in the US have limited English literacy (the majority of deaf high school graduates read at a fourth-grade level), making written web content inaccessible. While sign lang…
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Towards Fully Automated Motion Capture of Signs -- Development and Evaluation of a Key Word Signing Avatar
This research develops a cost-effective method for capturing sign language motion to animate a signing avatar for the Tivoli project—a game-based learning environment teaching Key Word Signing (KWS) to children with communication disabilities includi…
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Demographic and Experiential Factors Influencing Acceptance of Sign Language Animation by Deaf Users
This paper addresses a critical methodological gap in sign language animation research: the lack of standardized reporting on participant characteristics that may influence evaluation results. Sign language animation technology—which automatically sy…
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Designing an Animated Character System for American Sign Language
This University of Washington and Gallaudet University paper introduces the first animated character system prototype for sign language, addressing the fundamental problem that sign languages — used by approximately 70 million people worldwide as the…
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Modeling the Speed and Timing of American Sign Language to Generate Realistic Animations
This paper addresses the challenge of generating realistic computer animations of American Sign Language (ASL) by automatically modeling three critical timing parameters: where prosodic pauses should be inserted, how long those pauses should last, an…
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Animations at Your Fingertips: Using a Refreshable Tactile Display to Convey Motion Graphics for People who are Blind or have Low Vision
This paper investigates the potential of refreshable tactile displays (RTDs) to convey animated graphics to people who are blind or have low vision — a capability that has been virtually impossible with traditional static tactile media. While tactile…