Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
749 results found tagged assistive technology.
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Wheelchair-Based Game Design for Older Adults
This paper addresses the design of motion-based video games that are accessible to institutionalized older adults using wheelchairs. More than half of Canadians over 65 in residential care use wheelchairs, and wheelchair use severely limits opportuni…
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Toward Accessible Technology for Music Composers and Producers with Motor Disabilities
This short paper reports on an initial user study with three motor-impaired musicians to identify challenges and research opportunities in making professional music software accessible. Modern music score-writing tools (Sibelius, Finale) and producti…
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"Pray Before You Step Out": Describing Personal and Situational Blind Navigation Behaviors
This paper presents a formative study exploring how 30 adults with vision impairments use technology and personal strategies to navigate both indoor and outdoor environments. Rather than introducing new navigation technology, the research aims to bui…
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An Empirical Study of Issues and Barriers to Mainstream Video Game Accessibility
This paper investigates the real-world state of video game accessibility through two complementary empirical studies. The first is an online survey of 55 gamers with disabilities, exploring their gaming habits, the platforms they use, the types of ga…
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Physical Accessibility of Touchscreen Smartphones
This paper examines touchscreen smartphone adoption and usability for people with dexterity impairments through interviews and hands-on observations with 16 participants (mean age 40) at a New York centre serving approximately 3,500 people with physi…
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Towards the Development of Haptic-Based Interface for Teaching Visually Impaired Arabic Handwriting
This poster paper introduces an initial haptic-based system for teaching Arabic letter handwriting to students with visual impairments. Handwriting requires coordination of vision and hand movement, making it particularly challenging for visually imp…
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PlatMult: A Multisensory Platform with Web Accessibility Features for Low Vision Users
This poster paper presents PlatMult, an integrated hardware and software platform that combines three sensory modalities — visual, auditory, and tactile — to improve web accessibility for low vision users. The authors note that screen magnifiers, the…
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Uncovering Information Needs for Independent Spatial Learning for Users Who Are Visually Impaired
This paper presents two studies examining how visually impaired individuals learn about their environments and build cognitive maps — the mental representations of spatial relationships that sighted people largely construct through casual visual obse…
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The Global Public Inclusive Infrastructure (GPII)
This paper describes the Global Public Inclusive Infrastructure (GPII), an ambitious international initiative to build a cloud-based infrastructure that can automatically personalize any device or technology to match an individual user's accessibilit…
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Brain-Training Software for Stroke Survivors
This poster paper investigates the feasibility of using commercially available web-based brain-training software as an affordable alternative to expensive specialized stroke rehabilitation software. The researchers observed and interviewed six stroke…