Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
41 results found tagged motor accessibility.
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Understanding Design Considerations for Adaptive User Interfaces for Accessible Pointing with Older and Younger Adults
This paper explores user preferences for adaptive user interfaces (AUIs) that detect and accommodate pointing difficulties when using a mouse, touchpad, or touchscreen to interact with the web. The researchers conducted participatory design sessions …
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Empowering Accessible Gesture Input Design with Gesture-A11Y
This paper from Stefan cel Mare University of Suceava (Romania) introduces Gesture-A11Y, the first open-access web-based tool and database for accessible gesture input design, containing over 22,000 gesture records collected from 122 users with visua…
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A Usability Evaluation of Two Virtual Aids to Enhance Cursor Accessibility for People with Motor Impairments
This paper from the University of the Basque Country presents and evaluates two virtual cursor enhancements designed to help people with motor impairments perform pointing and clicking tasks during web browsing. The "circular cursor" creates a transl…
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Designing and Evaluating Head-based Pointing on Smartphones for People with Motor Impairments
This paper presents a calibration-free head-based pointing (HBP) system for Android smartphones that uses the standard front-facing camera to enable people with motor impairments to control an on-screen cursor through head movements. The system was d…
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"I just went into it assuming that I wouldn't be able to have the full experience": Understanding the Accessibility of Virtual Reality for People with Limited Mobility
This paper presents the first in-depth investigation of VR accessibility for people with limited mobility, a population largely overlooked in VR research that has focused primarily on rehabilitation applications rather than mainstream consumer VR use…
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The Reliability of Fitts's Law as a Movement Model for People with and without Limited Fine Motor Function
This paper investigates a foundational assumption in HCI and assistive technology research: that Fitts's law reliably measures pointing performance. Fitts's law, introduced in 1954, models the relationship between the time to complete a pointing move…
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Eyelid Gestures on Mobile Devices for People with Motor Impairments
This paper presents a novel approach to mobile device interaction for people with severe motor impairments: using eyelid gestures detected by the smartphone's front-facing camera. While existing eye-based interaction research has primarily focused on…
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Quantifying Touch: New Metrics for Characterizing What Happens During a Touch
This paper formalizes 15 target-agnostic metrics for characterizing what happens during a touch interaction on a touchscreen, moving beyond the traditional approach of treating touches as simple (x, y) coordinate events. The key insight is that touch…
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FootUI: Designing and Detecting Foot Gestures to Assist People with Upper Body Motor Impairments to Use Smartphones on the Bed
This paper presents FootUI, a vision-based interaction technique that enables people with upper body motor impairments but sound lower limbs to use smartphones through foot gestures while reclining on a bed. The system uses the phone's front-facing c…
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How Accessible are Virtual Reality Freehand Gestures? Understanding Barriers for Users with Upper Limb Motor Impairments
This paper provides the first empirical examination of how accessible default freehand gesture implementations in virtual reality are for people with upper limb motor impairments. The researchers recruited 8 adults with conditions including lupus, rh…