Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2661 reviews — page 40 of 267
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Loudmouth: Modifying Text-to-Speech Synthesis in Noise
This short paper from Northeastern University presents Loudmouth, a modified text-to-speech synthesizer that emulates the Lombard effect — the natural way humans adjust their speech in noisy environments — to improve synthesized speech intelligibilit…
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Evaluating a Pen-based Computer Interface for Novice Older Users
This short paper from the University of Oaxaca in Mexico proposes and evaluates a simplified pen-based gesture interface designed for novice older computer users who struggle with the traditional WIMP (Windows, Icons, Menus, and Pointers) paradigm. T…
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A Multi-domain Approach for Enhancing Text Display for Users with Visual Aberrations
This paper from Florida International University and Georgia Institute of Technology presents an algorithm for enhancing text displayed on computer screens for users with high-order visual aberrations such as keratoconus — conditions that cannot be f…
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Are "Universal Design Resources" Designed for Designers?
This paper from Georgia Institute of Technology and UMBC investigates why universal design (UD) adoption in information and communication technology (ICT) remains slow, hypothesizing that the design resources meant to help designers create universall…
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Transforming Flash to XML for Accessibility Evaluations
This paper from IBM Tokyo Research Laboratory proposes a method for transforming Flash content into XML structures to enable automated accessibility evaluation. At the time of publication, Flash was installed on over 95% of personal computers and was…
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Improvements in Vision-based Pointer Control
This paper presents the HeadTracking Pointer (HTP), a vision-based head tracking system developed at IBM's T.J. Watson Research Center that uses a standard webcam to allow people with motor disabilities to control a computer pointer through head move…
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A General HCI Framework of Sonification Applications
This paper proposes a general HCI framework for understanding and evaluating sonification applications — software that uses non-speech sound to represent data or information. The authors define sonification as having three main elements: Goal (for un…
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"Beyond Perceivability": Critical Requirements for Universal Design of Information
This paper argues that accessibility discussions focus too narrowly on perceivability — making information visually, audibly, or tactilely available — while neglecting the equally critical requirement of cognitive understandability. The authors conte…
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American Sign Language Recognition in Game Development for Deaf Children
This paper presents CopyCat, an educational computer game that uses gesture recognition technology to help young deaf children (ages 6-11) practice American Sign Language (ASL) skills. The project addresses a critical language development challenge: …
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Understanding Emotion through Multimedia: Comparison between Hearing-Impaired People and People with Hearing Abilities
This paper investigates how hearing-impaired and normal-hearing people recognise emotions conveyed through drum performances and accompanying visual stimuli. The research is part of a larger project to build a "performance enhancement machine" (PEM) …