Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
749 results found tagged assistive technology.
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Designing with and for People with Intellectual Disabilities
This workshop paper proposes a half-day community-building event at ASSETS '22 focused on sharing expertise in designing technologies with and for people with intellectual disabilities. The authors identify that while assistive technologies can signi…
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VRBubble: Enhancing Peripheral Awareness of Avatars for People with Visual Impairments in Social Virtual Reality
This paper introduces VRBubble, an audio-based interaction technique designed to make social virtual reality environments accessible to people with visual impairments (PVI). While social VR platforms like VRChat and Rec Room are growing rapidly as sp…
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Accessible PDFs: Applying Artificial Intelligence for Automated Remediation of STEM PDFs
This Ph.D. research paper presents a plan to leverage artificial intelligence to automate the remediation of PDF documents from STEM fields, addressing one of the most significant barriers to information access for people with visual impairments. The…
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Access on Demand: Real-time, Multi-modal Accessibility for the Deaf and Hard-of-Hearing based on Augmented Reality
This experience report documents two deaf researchers' hands-on evaluation of Access on Demand (AoD), an augmented reality application developed at Rochester Institute of Technology that delivers real-time captioning and American Sign Language (ASL) …
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Depending on Independence: An Autoethnographic Account of Daily Use of Assistive Technologies
This experience report uses autoethnography to examine the daily realities of depending on assistive technologies (AT) from the first-person perspective of Felix Fussenegger, a person living with a high spinal cord injury (C6 level) resulting in comp…
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Assistive or Artistic Technologies? Exploring the Connections between Art, Disability and Wheelchair Use
This paper explores the reciprocal influences between art, disability, and assistive technology use through semi-structured interviews with 17 artists who use wheelchairs for mobility. Participants spanned diverse artistic disciplines — dance (7), mu…
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Creating 3D Printed Assistive Technology Through Design Shortcuts: Leveraging Digital Fabrication Services to Incorporate 3D Printing into the Physical Therapy Classroom
This paper investigates how to integrate 3D printing into physical therapy (PT) education without requiring PT students to become experts in CAD or digital fabrication. Previous research showed that while 3D printing has great potential for creating …
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IMAGE: A Deployment Framework for Creating Multimodal Experiences of Web Graphics
This short paper from McGill University introduces IMAGE (Internet Multimodal Access to Graphical Exploration), an open-source framework for converting web graphics into accessible multimodal outputs including audio, haptic, and text representations …
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From the Lab to People's Home: Lessons from Accessing Blind Participants' Interactions via Smart Glasses in Remote Studies
This paper from the University of Maryland explores using smart glasses as an observational tool in remote usability studies with blind participants. The COVID-19 pandemic forced accessibility researchers to shift from in-person to remote methods, bu…
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Sounds and (Braille) Cells: Co-Designing Music Technology with Blind and Visually Impaired Musicians
This doctoral consortium paper outlines a three-phase dissertation addressing the accessibility barriers that blind and visually impaired (BVI) musicians face when using music creation technologies. Music software has democratized composition, produc…