Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
71 results found tagged children.
-
Color-Coded Emotional Learning Serious Games for Children with Autism: Foregrounding Facial Expression Recognition & Accessibility
This technical note presents Muheet, a mobile application that uses color-emotion associations and AI-based facial expression recognition to help children with autism spectrum disorder (ASD) understand and recognize emotions. ASD affects approximatel…
-
"It's an independent living skill, but covered with fun!": Prompting At-Home Skill Development for Children with Vision Impairment
This study investigates how to design tools that support independent living skill development for blind or visually impaired (BVI) children within their home environments. The research involved five families with BVI children in grades 4-6, using a t…
-
Designing for Attention: Evaluating an Affordable Immersive VR Platform for Neurodiverse Children
This paper presents VISTA (Visual Immersive Storytelling for Therapeutic Attention), a low-cost Wearable Immersive Virtual Reality (WIVR) platform designed to support attention-focused therapeutic interventions for neurodiverse children. The system u…
-
Development of a Remote Therapy Tool for Childhood Apraxia of Speech
This paper presents a multitier client-server system for remote administration of speech therapy to children with childhood apraxia of speech (CAS), a motor speech disorder where the brain has difficulty coordinating the movements needed for speech p…
-
Tablet-Based Activity Schedule in Mainstream Environment for Children with Autism and Children with ID
This paper presents Classroom Schedule+ (CS+), a tablet-based activity schedule application designed to support the inclusion of children with autism spectrum disorder (ASD) in mainstream school environments. Developed through participatory design wi…
-
Design and Evaluation of a Collaborative Virtual Environment (CoMove) for Autism Spectrum Disorder Intervention
This paper presents CoMove, a collaborative virtual environment (CVE) designed to measure and potentially enhance collaborative interaction and verbal communication skills of children with autism spectrum disorder (ASD) when playing with typically de…
-
Interactive Technologies Designed for Children with Autism: Reports of Use and Desires from Parents, Teachers, and Therapists
This paper examines how parents, teachers, and therapists use, perceive, discover, and desire interactive technologies for children with autism spectrum disorder (ASD). The research combined 19 semi-structured interviews and 230 survey responses from…
-
ZINinNGT: A Mobile Tool to Aid Hearing Parents Learning Dutch Sign Language
This short paper examines the potential of ZINinNGT, a mobile learning application designed to help hearing parents of deaf and hard-of-hearing (DHH) children learn Dutch Sign Language (Nederlandse Gebarentaal, NGT). The research addresses a critical…
-
Towards Designing Digital Learning Tools for Students with Cortical/Cerebral Visual Impairments: Leveraging Insights from Teachers of the Visually Impaired
This paper investigates how digital learning tools should be designed to support students with cortical/cerebral visual impairment (CVI), a neurological condition that affects the brain's ability to process visual information rather than the eyes the…
-
Inclusion as a Process: Co-Designing an Inclusive Robotic Game with Neurodiverse Classrooms
This paper documents a seven-month co-design process in which researchers worked with 80 children (18 of whom were neurodivergent) across four neurodiverse classrooms in Lisbon, Portugal, to design an inclusive tabletop robotic game. The children, ag…