Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
10 results found tagged social skills.
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Beyond Prompt-Following: Empowering Social Agency in Autistic Children through Narrative Framing
NarraSocial is a Unity-based virtual environment for autistic children aged 6–10 that reframes social-skills interventions away from the prompt-and-response loop characteristic of Applied Behavior Analysis (ABA) and most VR-based social skills traini…
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Virtual Environments for Social Skills Training: The Importance of Scaffolding in Practice
This paper describes the design and initial testing of two single-user virtual environment (VE) scenarios developed as part of the AS Interactive project, a multidisciplinary effort involving VR developers, psychologists, human factors researchers, a…
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Technology for Just-in-Time In-Situ Learning of Facial Affect for Persons Diagnosed with an Autism Spectrum Disorder
This MIT Media Lab paper presents a wearable technology system designed to help adolescents with autism spectrum disorders (ASD) learn to recognize and interpret facial expressions during real-time social interactions with their everyday companions. …
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Software and Technologies Designed for People with Autism: What Do Users Want?
This paper reports on an online survey of 114 respondents (12 adults with ASD completing it themselves, 102 submissions about children with ASD from parents, teachers, and professionals) investigating what users actually want from software and techno…
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Developing for Autism with User-Centred Design
This short paper describes the development of software designed to help children with Autism Spectrum Disorders (ASD) explore social situations, specifically the concept of sharing. The author identifies a gap in the use of User-Centred Design (UCD) …
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Accessing Peer Social Interaction: Using Authorable Virtual Peer Technology as a Component of a Group Social Skills Intervention Program
This paper evaluates the Authorable Virtual Peer (AVP), a life-sized animated character technology designed to support social skills development in children with autism spectrum disorders. The AVP differs from other virtual agent approaches by offeri…
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Process Measures of Dyadic Collaborative Interaction for Social Skills Intervention in Individuals with Autism Spectrum Disorders
This paper presents DOSE (Dyad-Operated Social Encouragement), an open-source collaborative game and data acquisition platform designed for social skills intervention in individuals with Autism Spectrum Disorder (ASD). The system addresses a gap in e…
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INC-Hg: An Intelligent Collaborative Haptic-Gripper Virtual Reality System for Children with Autism to Develop Social Skills
This paper presents INC-Hg (Intelligent Collaborative Haptic-Gripper), a VR system designed to help children with autism spectrum disorder (ASD) practice collaborative and social communication skills. The system addresses a significant challenge: tra…
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Leveraging Participation: Supporting Skills Development of Young Adults with Intellectual Disability Using Social Media
This paper investigates how young adults with intellectual disability (ID) can leverage their existing social media participation — particularly on YouTube and Facebook — to develop new skills beyond entertainment. The researchers conducted a partici…
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Design and Evaluation of a Collaborative Virtual Environment (CoMove) for Autism Spectrum Disorder Intervention
This paper presents CoMove, a collaborative virtual environment (CVE) designed to measure and potentially enhance collaborative interaction and verbal communication skills of children with autism spectrum disorder (ASD) when playing with typically de…