Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
196 results found tagged participatory design.
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Liberi and the Racer Bike: Exergaming Technology for Children with Cerebral Palsy
This demonstration paper presents Liberi, a multiplayer exercise video game, and a custom cycling-based exergaming station designed to enable children with cerebral palsy (CP) to engage in vigorous physical exercise while playing with peers. Children…
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Considerations for Technology that Support Physical Activity by Older Adults
This paper investigates how technology can help older adults overcome barriers to physical activity through a needs-based, qualitative research approach. Rather than starting from technology capabilities, the researchers interviewed 12 physically act…
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What We Talk About: Designing a Context-Aware Communication Tool for People with Aphasia
This paper describes the design and development of TalkAbout, a context-aware augmentative and alternative communication (AAC) application for tablet devices that adapts its vocabulary to a user's current location and conversation partner. People wit…
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AphasiaWeb: A Social Network for Individuals with Aphasia
This paper presents AphasiaWeb, a social network designed specifically for individuals with aphasia, an acquired language disorder typically resulting from stroke or head injury that impairs speaking, writing, and language comprehension. The authors …
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Safe Walking Technology for People with Dementia: What Do They Want?
This paper investigates how safe walking technology can be designed to meet the actual needs and preferences of people with dementia, rather than imposing surveillance-based solutions on them. The researchers worked with three people with early-stage…
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Do You See What I See? Designing a Sensory Substitution Device to Access Non-Verbal Modes of Communication
This paper presents iFEPS (improved Facial Expression Perception through Sound), a visual-to-auditory sensory substitution device that enables blind users to perceive their conversation partner's facial expressions through audio feedback. Research su…
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What Health Topics Older Adults Want to Track: A Participatory Design Study
This paper presents a participatory design study investigating what health topics older adults (aged 65+) want to track using mobile health (mHealth) applications. The authors argue that most mHealth app developers fail to conduct needs assessments w…
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Designing an Accessible Clothing Tag System for People with Vision Impairments
This short paper explores the design of accessible clothing identification systems for people with vision impairments. The authors note that many clothing characteristics — color, pattern, fabric type, care instructions — are inherently visual and th…
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Anticipate and Adjust: Cultivating Access in Human-Centered Methods
This paper investigates how accessibility experts make human-centered research methods accessible for both disabled participants and disabled facilitators. Through 17 interviews with US and Canadian accessibility experts (13 researchers and 4 communi…
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Co-designing Socially Assistive Sidekicks for Motion-based AAC
This paper explores how socially assistive robots, framed as "sidekicks," could provide AAC users with a nonverbal channel of communication to support their conversational goals. While AAC devices enable speech-based communication through synthesized…