Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2661 reviews — page 84 of 267
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The Feasibility of Eyes-Free Touchscreen Keyboard Typing
This poster paper proposes a novel approach to eyes-free touchscreen typing where users imagine a QWERTY keyboard somewhere on the device and tap out an entire sentence without seeing the keyboard and without receiving any intermediate feedback about…
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Towards the Development of Haptic-Based Interface for Teaching Visually Impaired Arabic Handwriting
This poster paper introduces an initial haptic-based system for teaching Arabic letter handwriting to students with visual impairments. Handwriting requires coordination of vision and hand movement, making it particularly challenging for visually imp…
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PlatMult: A Multisensory Platform with Web Accessibility Features for Low Vision Users
This poster paper presents PlatMult, an integrated hardware and software platform that combines three sensory modalities — visual, auditory, and tactile — to improve web accessibility for low vision users. The authors note that screen magnifiers, the…
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Manual Evaluation of Synthesised Sign Language Avatars
This poster paper evaluates whether adding emotional facial expressions to sign language avatars improves their comprehension and naturalness for Irish Sign Language (ISL) users. Sign languages convey emotion and prosody primarily through non-manual …
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Exploring the Use of Speech Input by Blind People on Mobile Devices
This paper investigates how blind people use speech input on mobile devices through two studies: a survey of 169 participants (64 blind/low-vision, 105 sighted) and a laboratory study with 8 blind participants composing paragraphs on an iPod Touch us…
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Uncovering Information Needs for Independent Spatial Learning for Users Who Are Visually Impaired
This paper presents two studies examining how visually impaired individuals learn about their environments and build cognitive maps — the mental representations of spatial relationships that sighted people largely construct through casual visual obse…
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Improving Public Transit Accessibility for Blind Riders by Crowdsourcing Bus Stop Landmark Locations with Google Street View
This paper introduces Bus Stop CSI (Crowdsourcing Streetview Inspections), a scalable method for collecting bus stop location and landmark descriptions by combining online crowdsourcing with Google Street View (GSV). Blind and low-vision bus riders r…
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Motion-Games in Brain Injury Rehabilitation: An In-Situ Multi-Method Study of Inpatient Care
This poster paper explores how commercial motion-based video games (Xbox Kinect, Nintendo Wii) are used in a rehabilitation hospital for patients with brain injuries. The researchers collaborated with therapists at the Schwab Rehabilitation Hospital …
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Eyes-Free Yoga: An Exergame Using Depth Cameras for Blind & Low Vision Exercise
This paper presents Eyes-Free Yoga, an exergame built on the Microsoft Kinect that teaches six yoga poses to people who are blind or low vision using entirely auditory feedback. Research shows that people with visual impairments are more likely to be…
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The Global Public Inclusive Infrastructure (GPII)
This paper describes the Global Public Inclusive Infrastructure (GPII), an ambitious international initiative to build a cloud-based infrastructure that can automatically personalize any device or technology to match an individual user's accessibilit…