Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
9 results found tagged identity.
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I, Robot? Exploring Ultra-Personalized AI-Powered AAC; an Autoethnographic Account
This paper is a multi-month autoethnographic study by an AAC (Augmentative and Alternative Communication) user-researcher who fine-tuned a personalized large language model on his own communication data and then used it as the suggestion engine in hi…
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"It's Complicated": Negotiating Accessibility and (Mis)Representation in Image Descriptions of Race, Gender, and Disability
This qualitative study investigates how screen reader users who are also Black, Indigenous, People of Color (BIPOC), non-binary, and/or transgender navigate the complex landscape of image descriptions, particularly regarding how appearance characteri…
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(In)Visibility in Disability and Assistive Technology
This paper presents a meta-analysis examining how visibility operates in the experience of disability and the design of assistive technologies. The authors analyze data from three of their previous studies—Autcraft (a Minecraft server for children wi…
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"Wear It Loud": How and Why Hearing Aid and Cochlear Implant Users Customize Their Devices
This paper investigates why and how hearing aid and cochlear implant users aesthetically customize their devices, exploring the intersection of assistive technology, identity, and social acceptability. The research addresses a significant problem: he…
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"That's in the eye of the beholder": Layers of Interpretation in Image Descriptions for Fictional Representations of People with Disabilities
This paper investigates how to create accurate and sensitive image descriptions for fictional representations of people with disabilities — a challenge that arises when real subjects cannot be consulted about their preferred identity terminology. The…
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"It's Just Part of Me:" Understanding Avatar Diversity and Self-presentation of People with Disabilities in Social Virtual Reality
This paper investigates how people with disabilities (PWD) perceive, design, and use avatars for self-presentation and disability disclosure in social virtual reality (VR) platforms. The researchers employed a two-part methodology: first, a systemati…
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Experiences of Autistic Twitch Livestreamers: "I have made easily the most meaningful and impactful relationships"
This paper presents a reflexive thematic analysis of interviews with 10 autistic adult Twitch livestreamers, exploring how autism uniquely shapes their experiences as content creators on a live video platform. The researchers first conducted a format…
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"I Try to Represent Myself as I Am": Self-Presentation Preferences of People with Invisible Disabilities through Embodied Social VR Avatars
This paper investigates how people with invisible disabilities want to represent their disability identity through avatars in social virtual reality environments. While prior research has explored avatar-based disability disclosure for blind and d/De…
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Is it Part of Me? Exploring Experiences of Inclusive Avatar Use For Visible and Invisible Disabilities in Social VR
This paper investigates the lived experiences of people with disabilities (PWD) using inclusive avatars — avatars featuring disability signifiers — in the social VR platform VRChat. While prior research has documented accessibility barriers and haras…