Glossary

Searchable terminology from accessibility, web standards, and related fields.

899 results found in Assistive Technology.

OrCam (OrCam MyEye, OrCam Read)
A family of wearable assistive devices made by OrCam Technologies that use a camera and on-device AI to read printed text aloud, identify faces and products, and recognize colors and banknotes for bli…
Orca (GNOME Orca)
A free, open source screen reader for the GNOME desktop environment on Linux and Unix-like operating systems. Orca provides access to graphical applications through speech synthesis, braille output, a…
Orientation and mobility (O&M)
A professional discipline and set of skills that enable people with visual impairments to travel safely and independently through their environment. Orientation refers to understanding one's position …
Orthosis (Orthotic, Orthotic Device, Brace)
An externally applied medical device used to modify the structural and functional characteristics of the neuromuscular and skeletal system. Orthoses support, align, prevent, or correct deformities and…
Orthotics (Orthosis, Orthoses, Orthotic Device)
Externally applied devices used to modify the structural and functional characteristics of the neuromuscular and skeletal systems — including braces, splints, and supports for the spine, limbs, hands,…
Overlap Error (Key Overlap Error, Simultaneous Key Press Error)
A typing error that occurs when two keys are pressed down at the same time, typically when a finger accidentally activates an adjacent key while moving toward the intended key, or when a user's hand r…
P300 (P3, P300 Component, P3b)
The P300 is an event-related potential (ERP) component — a positive voltage deflection in EEG brain signals that peaks approximately 300 milliseconds after a person perceives a rare or task-relevant s…
PC-Talker (PCTalker)
A Windows screen reader developed by the Japanese company KGS Corporation, widely used by blind and low-vision users in Japan. PC-Talker provides speech output for Windows applications and the web and…
PS5 Access Controller (PlayStation Access Controller, Access Controller)
Sony's highly customisable controller for PlayStation 5, released in 2023 and designed for players with limited motor control. It has a flat disc layout with interchangeable button caps and analog sti…
Pacing Aid (Pacing System, Time Management Aid)
An assistive technology that helps individuals with cognitive impairments manage the timing and sequence of activities in daily routines. Pacing aids provide cues — visual, auditory, or tactile — to i…
Page Magnification (Page Zoom, Web Page Magnification)
An accessibility feature that enlarges the entire visual presentation of a web page, including text, images, and layout elements, to make content easier to see for people with low vision or visual fat…
Panning (Screen Panning, Viewport Panning)
The act of moving the visible area of a screen magnifier or viewport across a webpage or application to view content that extends beyond the currently displayed portion. For screen-magnifier users, pa…
Pantograph (Haptic Pantograph)
A haptic input device that allows users to explore a two-dimensional surface by physically moving a stylus or finger pad across an exploration area, while receiving tactile feedback from an attached t…
Parallax (Visual Parallax, Binocular Parallax)
Parallax is the apparent displacement or difference in position of an object when viewed from two different vantage points. In human vision, binocular parallax — the slight difference between the imag…
Passive Infrared Sensor (PIR Sensor, PIR, Motion Sensor)
A passive infrared sensor detects movement by measuring changes in ambient infrared radiation in its field of view — typically body heat from a person moving across the detection zone. PIR sensors are…
Passive Pin Retention
A mechanical technique used in refreshable Braille display design where pins are held in their raised or lowered positions by a passive mechanical structure rather than by continuously powered actuato…
Pedestrian Detection (Person Detection, Human Detection)
A computer vision task that identifies and locates people in images or video frames, typically using deep learning models such as convolutional neural networks. In accessibility applications, pedestri…
Pedestrian Navigation System (Pedestrian GPS, Walking Navigation)
A navigation system designed specifically for people travelling on foot, as opposed to systems designed for car drivers. Pedestrian navigation systems must account for footpaths, crosswalks, stairs, p…
Pen-based Interface (Stylus Interface, Pen Computing, Digital Pen Interface)
A computer interaction method that uses a stylus or digital pen as the primary input device, typically in combination with a graphics tablet or touchscreen. Pen-based interfaces can support handwritin…
People with Severe Motor Disabilities (PSMD)
A term used in assistive technology and human-robot interaction research to describe individuals whose motor impairments are severe enough that they cannot reliably use their hands or arms for everyda…