Glossary

Searchable terminology from accessibility, web standards, and related fields.

229 results found in Research Methods.

Sign Language Corpus (ASL Corpus, Signed Language Corpus)
A structured collection of recorded signed-language performances — typically video, and increasingly motion-capture data — annotated by expert signers with time-stamped linguistic information such as …
Signal Detection Theory (SDT)
A statistical framework used to measure the accuracy of a system or person in distinguishing between the presence and absence of a target signal amid noise. In accessibility and assistive technology r…
Simple Reaction Time (SRT, Reaction Time Test)
A psychometric measure of the time it takes a person to respond to a single stimulus, such as pressing a button when a light appears. Simple Reaction Time is used in accessibility and usability resear…
Single Case Experimental Design (SCED, Single Subject Design, N-of-1 Design)
A research methodology in which individual participants serve as their own control, with repeated measurements taken during baseline and intervention phases to evaluate the effect of a treatment or in…
Single-Case Study (Single-Subject Design, Single-Case Experimental Design, N-of-1 Study, ABA Design)
A research methodology in which an individual participant serves as their own control, with systematic measurement of behavior across different conditions such as baseline and intervention phases. The…
Single-Subject Case Study (Single-Case Design, N-of-1 Study, Single-Subject Research Design)
A single-subject case study is a research methodology that focuses on detailed observation and analysis of one individual (or a small number of individuals) over time, rather than comparing group aver…
Situated Play Design (SPD)
Situated Play Design is a design approach developed by Altarriba Bertran and colleagues that treats play as something emergent from a specific social, physical, and cultural setting rather than someth…
Small-n Experimental Design (Small-sample Design, Single-case Design)
Small-n (or single-case) experimental design is a family of research methodologies aimed at drawing rigorous causal conclusions from very few — sometimes just one — participants. The approaches includ…
Soma design (Somaesthetic design)
A design approach rooted in somaesthetics that foregrounds the sensing, feeling, living body as both the subject and medium of design. Soma design attends to the full range of bodily experience — touc…
Speculative Design (Design Fiction, Critical Design)
A design approach that uses conceptual proposals and provocative artifacts to explore possible futures, challenge assumptions, and stimulate debate rather than solve immediate practical problems. In a…
Speech Prosodics (Prosodic Features, Suprasegmental Features)
Speech prosodics refers to the nonverbal acoustic features of speech that convey meaning beyond the words themselves, including pitch (fundamental frequency), rhythm, stress, intonation patterns, paus…
Stemming (Word Stemming, Suffix Stripping)
Stemming is a natural-language-processing technique that reduces inflected or derived words to their base or root form — 'running', 'runs', and 'ran' all map to the stem 'run'. The Porter stemmer (198…
Stratified Sampling (Stratified Random Sampling)
Stratified sampling is a statistical technique that divides a population into non-overlapping subgroups (strata) that share some characteristic, then draws a random sample from each stratum. In access…
Support Network (Support Worker, Support Person, Circle of Support)
The caregivers, family members, support workers, teachers, and peers who assist a person with a disability in daily life and in participating in research or design activities. In inclusive co-design w…
Systematic Review (Systematic Literature Review)
A systematic review is a rigorous, reproducible synthesis of research on a narrowly-defined question, using a pre-registered protocol, exhaustive database search, explicit inclusion and exclusion crit…
Target Highlight Time (THT)
A performance measure used in human-computer interaction research that captures the time elapsed between when a user positions a pointer over a target and when they initiate an action on that target, …
Task Analysis (Hierarchical Task Analysis, HTA)
A systematic method for breaking down complex activities into their component tasks, subtasks, and actions to understand how users accomplish goals when interacting with a system. In accessibility and…
Taxonomy (Classification System, Classification Scheme)
A structured classification system that organizes concepts, terms, or entities into hierarchical categories based on shared characteristics. In accessibility research and practice, taxonomies are used…
Technology Acceptance Model (TAM)
A theoretical framework originally developed by Fred Davis in 1989 that explains how users come to accept and use a technology. TAM posits that technology adoption depends on two primary factors: perc…
Technology Biography (Technology Biographies)
A qualitative research method consisting of structured interview and observation sessions focused on specific elements of a user's interaction with technological artifacts. Developed by Blythe and col…