Glossary

Searchable terminology from accessibility, web standards, and related fields.

206 results found in education.

Signing Avatar (Sign Language Avatar, Virtual Signer)
A 3D computer-generated character that produces sign language through animated hand movements, facial expressions, and body posture. Signing avatars are used in educational contexts to deliver accessi…
Situated Learning Theory (Situated Cognition)
An educational theory proposing that learning is most effective when it occurs in authentic contexts naturally tied to the activity, culture, and environment where the knowledge will be used. In sign …
Social Constructivism (Sociocultural Theory)
An educational theory emphasizing that learners co-construct knowledge through social interactions with others, particularly more knowledgeable individuals. Rooted in Vygotsky's work, social construct…
Social Skills Training (SST, Social Skills Intervention)
A behavioral intervention approach that teaches interpersonal skills through instruction, modeling, rehearsal, and feedback. For individuals with autism spectrum disorder or social communication diffi…
Social Stories (Social Narratives)
Short, structured narratives developed by Carol Gray that describe social situations, expected behaviors, and appropriate responses in a clear, visual format. Social stories are widely used as therape…
Special Educational Needs (SEN, Special Needs Education, Special Education)
An educational framework referring to children who experience difficulties in learning that require additional or different educational provision. SEN encompasses a broad range of conditions including…
Structured Discovery (Structured Discovery Learning)
A teaching approach used in vision rehabilitation where instructors refrain from hand-over-hand guidance, instead encouraging blind students to work through tasks independently and develop problem-sol…
Students as Partners (SaP, Student Partnership)
A sector-wide approach in higher education that elevates student voice by enabling students to have a collaborative, meaningful input into their university experience through a values-led approach. In…
Swell Form (Capsule Paper, Microcapsule Paper, Swell Touch Paper, Minolta Paper)
A tactile graphics production method using special heat-sensitive paper coated with microcapsules. When black ink is printed on the paper and passed through a heating machine, the dark areas absorb he…
Swift Playgrounds (Apple Swift Playgrounds)
A hybrid block-based and text-based programming environment developed by Apple for iPad and Mac that teaches coding using the Swift programming language. Swift Playgrounds is notable in the accessibil…
Synchronous Communication (Real-Time Communication, Live Communication)
Communication that occurs in real time, requiring all participants to be present simultaneously. In digital contexts, this includes video conferencing, live chat, instant messaging, and real-time coll…
Tactile Aid (Tactile Learning Aid, Tactile Tool)
A physical object designed to convey information through touch, used to make visual or abstract concepts accessible to people who are blind or have low vision. Tactile aids can include raised-line dra…
Tactile Animation (Animated Tactile Graphics, Tactile Motion Graphics)
A sequence of tactile images displayed over time on a refreshable tactile display to convey motion, change, or dynamic processes through touch. Unlike static tactile graphics, tactile animations allow…
Tactile Data Comics (TDC)
A presentation method for accessible education that combines step-by-step tactile graphics on a refreshable tactile display with synchronized verbal narration. Inspired by visual data comics, tactile …
Tactile Graphicacy (Tactile Literacy, Tactile Reading Skills)
The learned ability to read, interpret, and create meaning from tactile images, maps, diagrams, and graphics through touch. Just as visual graphicacy is developed through exposure to visual images, ta…
Tactile Image (Tactile Graphic, Tactile Picture, Touch Image)
A tactile image is a raised or textured representation of a visual image designed to be perceived through touch rather than sight. Tactile images can be produced through various methods including embo…
Tactile Learning (Haptic Learning, Touch-Based Learning)
An educational approach that uses the sense of touch to convey information, explore concepts, and develop understanding. For blind and low vision learners, tactile learning encompasses reading Braille…
Tactile Literacy (Tactile Reading Skills)
The ability to interpret, understand, and create information conveyed through the sense of touch, including the skills needed to read tactile graphics, maps, diagrams, braille, and other raised repres…
Tactile Modeling (Tactile Demonstration, Touch Demonstration)
A body movement teaching technique where a blind or low vision student explores and inspects a demonstrator's body position through touch, allowing them to understand poses, movements, and form that w…
Tactile graphic production (Tactile image creation, Accessible graphic transcription)
The process of converting visual images — such as textbook diagrams, charts, maps, and illustrations — into raised tactile representations that can be explored by touch. Production methods include swe…