Glossary

Searchable terminology from accessibility, web standards, and related fields.

6660 terms — page 17 of 333

Activities of daily living (ADLs, Daily living activities)
The fundamental self-care tasks that a person performs routinely each day, including feeding, bathing, dressing, grooming, toileting, and mobility. Originally proposed by Sidney Katz in the 1950s, ADL…
Activity Monitoring (Activity Recognition, Activity Tracking)
The use of sensors, algorithms, and computational models to automatically detect and track a person's actions and behaviours within an environment. In assistive technology contexts, activity monitorin…
Activity Pacing (Pacing, Energy pacing)
Activity pacing is a self-management strategy used by people with chronic conditions such as Multiple Sclerosis, fibromyalgia, and chronic fatigue syndrome to manage limited energy and prevent symptom…
Activity Prompting (Skill Prompting)
A structured approach to encouraging skill development through customized, playful prompts that guide individuals through specific activities. In the context of disability and education, activity prom…
Activity Theory
A conceptual framework originating in Soviet psychology (Vygotsky, Leont'ev) and widely applied in HCI, which analyses human action as goal-directed activity mediated by tools, rules, community, and d…
Activity Tracker (Fitness Tracker, Step Counter, Fitness Band)
An activity tracker is a wearable device or smartphone application that monitors and records physical activity data such as steps taken, distance traveled, calories burned, heart rate, and sleep patte…
Activity schedule (Visual schedule, Picture schedule)
A visual support tool that breaks down tasks or routines into sequential steps represented by photographs, pictograms, or text, enabling individuals with autism spectrum disorder, intellectual disabil…
Acts of Assistance
A framework for designing human-machine interactions in cognitive assistive systems, drawing on speech acts theory from linguistics. Each act of assistance is a structured communication from the syste…
Ad Blocker (Adblocker, Content Blocker)
A browser extension or built-in feature that prevents advertisements, trackers, and other unwanted content from loading on web pages, typically by matching requests against blocklists such as EasyList…
Ad-Hoc Customization (On-the-Fly Customization, Real-Time Adjustment)
Making customization changes during content consumption rather than configuring all settings beforehand. For ADHD video viewers, ad-hoc customization was preferred by 75% of participants because it al…
Adaptable system
A system that can be configured using prior knowledge before use, as opposed to an adaptive system which changes dynamically during use. In accessibility, adaptable systems allow users or administrato…
Adapted Curriculum (Adapted Computer Curriculum, Modified Curriculum, Curriculum Adaptation)
An adapted curriculum is an educational programme that has been modified to accommodate the learning needs, styles, and abilities of students with disabilities while maintaining the core learning obje…
Adaptive Assistive Technology (AAT, Adaptive AT)
Assistive technology that monitors a user's current and past performance and automatically adjusts its functionality to match their changing needs. Unlike static assistive technologies with fixed sett…
Adaptive Behavior (Adaptive Skills, Adaptive Functioning)
The collection of conceptual, social, and practical skills that people learn and perform in everyday life. Conceptual skills include language, literacy, and self-direction; social skills encompass int…
Adaptive Boosting (AdaBoost)
A machine learning ensemble method that combines multiple weak classifiers to create a strong classifier, with each successive classifier focusing on the examples that previous classifiers misclassifi…
Adaptive Cursor (Adaptive Navigation Cursor)
A cursor or navigation pointer whose speed, sensitivity, or behavior dynamically adjusts based on context such as the amount of content, the current navigation granularity, or user preferences. In tex…
Adaptive Disclosure (On-Demand Disclosure, Progressive Disclosure for Accessibility)
An interface design pattern in which supplementary accessibility content — summaries, keyphrase previews, navigation maps, alternative descriptions — is revealed only when the user requests it rather …
Adaptive Environment (Adaptive System, Responsive Environment)
A physical or digital space that automatically adjusts its properties and behaviours in response to the people within it. Adaptive environments use sensors, machine learning, and actuators to modify l…
Adaptive Gameplay (Adaptive Difficulty, Dynamic Difficulty Adjustment)
A game design approach in which the system automatically adjusts difficulty, pacing, or content based on the player's real-time performance and behaviour. In accessibility and therapeutic contexts, ad…
Adaptive Hypermedia (AH, Adaptive Hypermedia Systems, AHS)
Interactive systems that build a model of each user's goals, knowledge, preferences, and context, then use this model to automatically adapt the content, presentation, and navigation of hypermedia doc…