Glossary

Searchable terminology from accessibility, web standards, and related fields.

6660 terms — page 248 of 333

Scalable Vector Graphics (SVG)
An XML-based vector image format for two-dimensional graphics that supports interactivity and animation. Unlike bitmap formats (JPEG, PNG, GIF) which store images as grids of pixels, SVG describes sha…
Scanning (Switch Scanning, Sequential Scanning)
An input method used in augmentative and alternative communication (AAC) that allows users with severe motor impairments to make selections using one or more switches. The system sequentially highligh…
Scanning (Switch Scanning, Automatic Scanning)
An indirect selection method used in augmentative and alternative communication (AAC) and assistive technology where items (letters, words, or commands) are highlighted sequentially by the system, and…
Scanning Delay (Tscan, Scan Rate, Dwell Time)
The time interval a scanning system waits before automatically advancing to highlight the next item. Setting scanning delay appropriately is critical for switch access users: too short causes selectio…
Scanning Navigation (Non-Visual Scanning, Auditory Scanning)
A non-visual navigation strategy in which a screen-reader or voice-browser user steps rapidly through a page one fragment at a time — line by line, item by item, or in fixed jumps (e.g. page-down keys…
Scanning Rate (Scan Rate, Scan Speed, Dwell Time)
The speed at which options in a scanning interface are sequentially highlighted, typically measured in seconds per item. The scanning rate is a critical configuration parameter in switch-access system…
Scanning System (Automatic Scanning, Group Scanning, Row-Column Scanning)
An assistive technology input method in which selectable items are sequentially highlighted on screen, and the user activates a switch (or other simple input) when the desired item is highlighted. Sca…
Scanning interface (Switch scanning, Single-switch access)
An interaction method in which items on a screen are sequentially highlighted one at a time (or in groups), and the user activates a switch to select the currently highlighted item. Scanning interface…
Scanpath (Gaze Path, Eye Movement Path)
The sequence of fixations and saccades (rapid eye movements) that represent how a person visually explores an interface or document. In accessibility and usability research, scanpath analysis reveals …
Scanpath Trend Analysis (STA)
A method for analysing multiple eye-tracking scanpaths to identify a single representative trending path that captures the most common viewing patterns across a group of users. STA determines which vi…
Scat Singing (Scatting, Vocal scat)
A jazz-rooted vocal technique in which a singer improvises melodic and rhythmic lines using nonsense syllables (such as 'doo', 'bop', 'ba', 'da', 'shoo') rather than words. Scat lets the voice functio…
Scatter Plot Accessibility
The set of techniques and design considerations for making scatter plot data visualizations accessible to people with disabilities, particularly blind and low-vision users. Scatter plots present uniqu…
Scenario-Based Evaluation (Path-Based Testing, User Journey Testing)
An accessibility evaluation approach that assesses the complete user experience across a sequence of steps needed to accomplish a task, rather than testing individual pages in isolation. For example, …
Scenario-based design (SBD, Scenario-driven design)
A design methodology that uses narrative descriptions of how people interact with technology in specific contexts to drive the design process. Scenarios ground abstract requirements in concrete human …
Scene Change Detection (Shot Boundary Detection, Scene Transition Detection)
An automated technique for identifying transitions between different scenes or shots in video content by analyzing visual differences between consecutive frames. In audio description workflows, scene …
Scene Classification (Scene Recognition, Scene Understanding)
Scene classification is a computer vision task that categorizes images or video frames into predefined scene types such as indoor/outdoor, kitchen, office, or street. For accessibility, scene classifi…
Scene Description (SD, Visual Description)
A textual description of the visual elements in a video scene — including objects, people, settings, actions, and visual cues — that can be converted into audio through text-to-speech technology. Scen…
Scene Reading (Scene Reader, 3-D Screen Reading)
An interaction paradigm that extends touch-based screen reading concepts from 2-D interfaces to 3-D virtual environments, enabling blind and low vision users to explore virtual scenes nonvisually. Sce…
Scene Segmentation (Scene Detection, Shot Boundary Detection)
Scene segmentation is the process of automatically dividing a video into discrete scenes or segments based on visual changes such as cuts, transitions, or the appearance of new elements in the frame. …
Scene Text Recognition (Scene Text Detection, Text in the Wild, Environmental Text Detection)
The computer vision task of detecting and reading text that appears naturally in real-world environments, such as street signs, product labels, shop names, and building numbers. Unlike optical charact…