Glossary

Searchable terminology from accessibility, web standards, and related fields.

6660 terms — page 300 of 333

Touchpad (Touch Tablet, Touch-Sensitive Pad)
A flat, pressure-sensitive input device that detects the position of a finger or stylus on its surface. In assistive technology contexts, touchpads are used as interactive overlays for tactile graphic…
Touchpad Navigation (Trackpad Navigation)
A method of interacting with digital content by dragging fingers or pressing specific positions on a smooth-surface touchpad input device. In accessibility contexts, touchpad navigation enables direct…
Touchscreen (Touch Screen, Touch Display)
An input and display device that detects touch gestures directly on its surface, allowing users to interact with content by tapping, swiping, pinching, or dragging. While touchscreens enable intuitive…
Touchscreen Accessibility (Touch Interface Accessibility)
Touchscreen accessibility refers to the design principles, techniques, and assistive technologies that make touchscreen devices usable by people with disabilities. This includes screen reader gestures…
Touchscreen Exploration (Touch Exploration, Direct Touch Exploration)
An accessibility interaction mode where blind and low vision users explore digital content by moving their finger across a touchscreen, receiving audio or haptic feedback about elements beneath their …
Touchscreen text entry (Mobile typing, Virtual keyboard input)
The process of entering text on a touchscreen device using a virtual keyboard, which presents significant accessibility challenges for blind and visually impaired users who cannot see key boundaries o…
Tower of Hanoi (Tower of Hanoi Task, Tower Task)
The Tower of Hanoi is a classic cognitive assessment puzzle used in neuropsychology and educational research to measure multi-step planning and executive function abilities. The task requires moving a…
Toxic positivity (Forced positivity, Positive bypassing)
Toxic positivity refers to the excessive promotion of optimistic or uplifting framing that dismisses, minimises, or erases negative emotions, suffering, and genuine hardship. In disability contexts, t…
Toxicity detection (Content toxicity scoring, Toxic speech detection)
An NLP-based content moderation technique that assigns scores to text indicating the likelihood it is rude, disrespectful, or likely to make someone leave a conversation. Research has shown that toxic…
Trace Center (Trace Research and Development Center)
A leading accessibility research center originally founded at the University of Wisconsin-Madison in 1971, now at the University of Maryland. The Trace Center pioneered foundational work in accessible…
Trace R&D Center (Trace Center, Trace Research and Development Center)
A pioneering research center focused on accessibility and assistive technology, originally established at the University of Wisconsin-Madison in 1971 and later affiliated with the University of Maryla…
Tracheoesophageal puncture (TEP, tracheoesophageal voice prosthesis, TE puncture)
A surgical procedure that creates a small opening (fistula) between the trachea and esophagus to restore voice production after total laryngectomy. A one-way valve is inserted that allows exhaled air …
Tracheostomy (Tracheotomy)
A surgical procedure that creates an opening (stoma) in the front of the neck into the trachea (windpipe), through which a tube is inserted to provide an airway for breathing. Like intubation, a trach…
Trackball
A trackball is a pointing device consisting of a ball housed in a stationary socket that the user rotates to move the on-screen cursor, with buttons nearby for clicking. Unlike a mouse, a trackball do…
Tracked Captions (Speaker-following captions, Dynamic captions)
Captions that move dynamically within the video frame to stay near the current speaker's face or mouth, rather than remaining anchored at a fixed position (typically the bottom of the video). Tracked …
Training Data (Training Set, Training Dataset)
The collection of labeled examples used to teach a machine learning model to perform a specific task. The quality, quantity, and diversity of training data directly determine how well a model will per…
Training Wheels Interface (Training Wheels, Progressive Disclosure)
An interface design pattern that reduces complexity for novice users by hiding or disabling advanced features until they are needed, then gradually revealing them as the user gains competence. Named a…
Trajectory Analysis (Route Analysis, Path Analysis)
The computational study of movement patterns over time and space, typically derived from GPS or other location data. Trajectory analysis involves modelling, comparing, and classifying sequences of spa…
Trajectory Playback (Haptic Playback, Force-Guided Movement)
A technique in haptic interfaces where a force-feedback device physically guides a user's hand through a predefined path or shape. The system applies forces to move the user along a trajectory, allowi…
Transactional Communication Model
The most dynamic model of communication, in which all parties are simultaneously senders and receivers, co-creating meaning through instantaneous, continuous feedback. In this model, communication is …