Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
276 results found tagged blindness.
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Nonvisual Access to an Interactive Electric Field Simulation: Work in Progress
This demonstration paper presents work-in-progress on making the PhET Project's Radiating Charge physics simulation accessible to blind users through audio representation. The PhET Project offers over 130 interactive science simulations downloaded mo…
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Haptic Gloves Prototype for Audio-Tactile Web Browsing
This paper presents preliminary work on FeelX, a haptic gloves system designed to enable blind users to explore web page layouts through touch. The research addresses a fundamental limitation of screen readers: they present web content serially, crea…
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The Invisible Work of Accessibility: How Blind Employees Manage Accessibility in Mixed-Ability Workplaces
This qualitative field study examines how blind employees navigate accessibility in shared office environments where they work alongside sighted colleagues. The researchers conducted a multi-session study with five blind office workers (ages 25-54) a…
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Social Media Platforms for Low-Income Blind People in India
This groundbreaking study provides the first analysis of social media use and non-use by low-income blind people in rural and peri-urban India—a population largely absent from accessibility research despite India having the world's largest blind popu…
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Sensory Substitution Training for Users Who Are Blind with Dynamic Stimuli, Games and Virtual Environments
This paper explores whether gamification and dynamic training can address one of the major barriers to sensory substitution device (SSD) adoption: the long, arduous learning process. SSDs like EyeMusic convert visual information into sound, enabling …
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Towards Large Scale Evaluation of Novel Sonification Techniques for Non Visual Shape Exploration
This paper presents six sonification techniques for exploring shapes on touchscreen devices and evaluates them through Invisible Puzzle, an iPhone application enabling large-scale unsupervised testing. The research addresses a critical need: people w…
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The Tactile Graphics Helper: Providing Audio Clarification for Tactile Graphics Using Machine Vision
This paper presents the Tactile Graphics Helper (TGH), a machine vision system that enables students who are blind or visually impaired to independently access clarifying information about tactile graphics without sighted assistance. Tactile graphics…
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Eyes-free Exploration of Shapes with Invisible Puzzle
This paper presents Invisible Puzzle Game, an iPhone application that uses sonification techniques to enable people who are blind or visually impaired to explore shapes on touchscreen devices. Image exploration is fundamental for developing visuospat…
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An Accessible Blocks Language: Work in Progress
This demonstration paper presents Pseudospatial Blocks (PB), a nonvisual blocks programming language designed to make block-based coding environments accessible to blind learners. Block languages like Scratch, Snap, MIT App Inventor, and Microsoft Bl…
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Supporting Orientation of People with Visual Impairment: Analysis of Large Scale Usage Data
This paper analyzes large-scale remote usage data from iMove, an iOS GPS-based orientation app for people with visual impairments, to understand how users interact with assistive navigation technology in real-world conditions. Traditional assistive t…