Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2661 reviews — page 133 of 267
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Towards Large Scale Evaluation of Novel Sonification Techniques for Non Visual Shape Exploration
This paper presents six sonification techniques for exploring shapes on touchscreen devices and evaluates them through Invisible Puzzle, an iPhone application enabling large-scale unsupervised testing. The research addresses a critical need: people w…
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User Participation When Users have Mental and Cognitive Disabilities
This paper describes methods developed to enable meaningful participation in ICT research by people with mental and cognitive disabilities—a population often excluded from user studies. Over 100 participants with conditions including depression, anxi…
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The Tactile Graphics Helper: Providing Audio Clarification for Tactile Graphics Using Machine Vision
This paper presents the Tactile Graphics Helper (TGH), a machine vision system that enables students who are blind or visually impaired to independently access clarifying information about tactile graphics without sighted assistance. Tactile graphics…
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Breaking Barriers with Assistive Macros
This paper introduces Assistive Macros, an Android accessibility service that enables users with motor impairments to perform multi-step interactions with a single selection. The system addresses two critical problems: the extreme time consumption of…
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Eyes-free Exploration of Shapes with Invisible Puzzle
This paper presents Invisible Puzzle Game, an iPhone application that uses sonification techniques to enable people who are blind or visually impaired to explore shapes on touchscreen devices. Image exploration is fundamental for developing visuospat…
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Balance Assessment in Fall-Prevention Exergames
This paper presents two exergames designed to motivate elderly adults to perform fall-prevention exercises while simultaneously collecting balance assessment data using the Nintendo Wii Balance Board (WBB). Falls are a major health concern for older …
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The Implementation of a Vocabulary and Grammar for an Open-Source Speech-Recognition Programming Platform
This paper presents the development of a standardized vocabulary and grammar for voice-based programming, designed to make coding accessible to people with limited hand mobility or visual impairments. The work is part of the larger Kavita Project, wh…
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Gaze Typing Through Foot-Operated Wearable Device
This paper presents a dwell-free gaze typing system that combines eye tracking with a foot-operated wearable device to enable text entry for people with motor impairments affecting arms or spine. Traditional gaze typing requires users to "dwell" (fix…
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A Computer Vision-Based System for Stride Length Estimation using a Mobile Phone Camera
This paper presents an affordable computer vision system for measuring stride length in Parkinson's disease (PD) patients using only a smartphone camera and a printed PVC mat. Gait analysis is a critical non-invasive method for PD diagnosis and asses…
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An Affordable Virtual Reality Learning Framework for Children with Neurodevelopmental Disorder
This paper presents Wildcard, an immersive virtual reality (IVR) system designed to support therapeutic interventions for children with neurodevelopmental disorders (NDD). NDD encompasses conditions like intellectual disability, ADHD, and autism spec…