Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
196 results found tagged participatory design.
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The Design Space of Nonvisual Word Completion
This paper presents the first design space for nonvisual word completion on mobile devices, addressing a gap where word completion interfaces — ubiquitous in sighted mobile typing — remain poorly designed for screen reader users. While sighted users …
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A Tangible Math Game for Visually Impaired Children
This demonstration paper presents iCETA, an inclusive interactive system for math learning that enables visually impaired children to autonomously engage with and solve additive composition tasks (addition and subtraction) through tangible interactio…
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Turning Heads: Designing Engaging Immersive Video Experiences to Support People with Intellectual Disability when Learning Everyday Living Skills
This paper presents findings from a participatory design process exploring how 360-degree video viewed through head-mounted displays can support people with intellectual disabilities in learning everyday living skills. The research was conducted over…
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A Community-Centered Design Framework for Robot-Assisted Feeding Systems
This paper develops a community-centered design framework for evaluating robot-assisted feeding (RAF) systems, shifting the perspective from purely transactional (robot picks up food, delivers to mouth) to relational (feeding as a social, cultural, a…
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Addressing the Situational Impairments Encountered by Firefighters through the Design of Alerts
This paper describes a structured multi-step approach to designing multimodal alerts for firefighters who experience severe situationally-induced impairments and disabilities (SIIDs) at fire scenes — thick smoke restricting vision, loud noise from co…
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Web Development Training for Students That Are Blind
This doctoral consortium paper outlines a mixed-methods dissertation research plan for developing and evaluating a 10-day web development course specifically designed for students who are blind or have low vision. The author contextualizes the work w…
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PLACES: A Framework for Supporting Blind and Partially Sighted People in Outdoor Leisure Activities
This paper investigates the experiences and needs of blind and partially sighted people (BPSP) when engaging in outdoor leisure activities, particularly visiting parks and natural environments. The researchers conducted a multi-method qualitative stu…
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Lessons from Expert Focus Groups on how to Better Support Adults with Mild Intellectual Disabilities to Engage in Co-Design
This paper proposes and evaluates a two-stage procedure for making co-design workshops accessible to adults with mild intellectual disabilities (ID). The context is the development of a clinical AAC application to help people with mild ID communicate…
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The TalkingBox.: Revealing Strengths of Adults with Severe Cognitive Disabilities
This paper presents a case study of TalkingBox, a tangible communication device co-designed with Chris (pseudonym), a young adult with a severe cognitive disability, and his support network at a community day centre in Brisbane, Australia. Chris is m…
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Accessible Creativity with a Comic Spin
This paper presents Comic Spin, a tablet-based app (iOS and Android) designed to enable people with aphasia to create short comic strips. Aphasia, most commonly caused by stroke, affects language abilities including reading, writing, speaking, and li…