Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
13 results found tagged head-mounted display.
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Headlock: A Wearable Navigation Aid that Helps Blind Cane Users Traverse Large Open Spaces
This demo paper presents HEADLOCK, a navigation aid built for an optical head-mounted display (HMD) that helps blind cane users traverse large open spaces — environments like building foyers, plazas, and parking lots that lack the tactile boundaries …
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Immersive Virtual Reality for Older Adults: Empirically Grounded Design Guidelines
This paper establishes empirically grounded design guidelines for immersive virtual reality (IVR) experiences targeting older adults. The researchers conducted two complementary studies: first, a systematic literature review that compiled 67 design g…
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A Scoping Review of Assistance and Therapy with Head-Mounted Displays for People Who Are Visually Impaired
This scoping review systematically examines how Head-Mounted Displays (HMDs) have been used for visual assistance and therapy for people with visual impairments. The authors searched six databases (IEEE, ACM, Springer, ScienceDirect, Web of Science, …
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ForeSee: A Customizable Head-Mounted Vision Enhancement System for People with Low Vision
This paper presents ForeSee, a video see-through augmented reality system that enhances the visual experience for people with low vision. Unlike assistive technologies that bypass vision entirely (like screen readers), ForeSee leverages users' remain…
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Technology-Mediated Sight: A Case Study of Early Adopters of a Low Vision Assistive Technology
This qualitative case study examines the psychosocial and adaptive experiences of early adopters of the eSight 2.0 — a head-mounted assistive device for people with low vision that captures live video and displays enhanced images on high-resolution O…
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Design of an Augmented Reality Magnification Aid for Low Vision Users
This paper explores the design space for augmented reality magnification aids for people with low vision, developing and iteratively refining two prototype systems using the Microsoft HoloLens. Unlike existing head-mounted displays that simply magnif…
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Towards Accessible Conversations in a Mobile Context for People who are Deaf and Hard of Hearing
This paper presents two studies examining the communication needs of deaf and hard of hearing (DHH) people in mobile contexts (walking, transit, recreational activities) and the potential for head-mounted display (HMD) captions to address those needs…
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Delivering Sign Language in a Live Planetarium Show Using Head-Mounted Displays and Infrared Light
This paper presents a system for delivering real-time American Sign Language (ASL) narration during live planetarium shows using head-mounted displays (HMDs) and infrared light. Planetariums pose unique accessibility challenges for deaf and hard-of-h…
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Turning Heads: Designing Engaging Immersive Video Experiences to Support People with Intellectual Disability when Learning Everyday Living Skills
This paper presents findings from a participatory design process exploring how 360-degree video viewed through head-mounted displays can support people with intellectual disabilities in learning everyday living skills. The research was conducted over…
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The Eyes Have It: Visual Feedback Methods to Make Walking in Immersive Virtual Reality More Accessible for People With Mobility Impairments While Utilizing Head-Mounted Displays
This paper addresses a critical accessibility barrier in VR: head-mounted displays (HMDs) obstruct peripheral vision of the real world, causing gait disturbances that are particularly dangerous for people with mobility impairments who rely on visual …