Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
31 results found tagged human-computer interaction.
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Understanding the Computer Skills of Adult Expert Users with Down Syndrome: An Exploratory Study
This paper presents an ethnographic study of ten adult expert computer users with Down syndrome, observed in their homes and workplaces for a minimum of two hours each. The research aimed to move beyond earlier survey-based studies (which relied on p…
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Exploring the Role of Social Support When Integrating Generative AI in Small Business Workflows
This paper investigates how small business owners from resource-constrained communities leverage their offline social networks to integrate generative AI technologies into their business workflows. The researchers interviewed 11 participants — seven …
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Conception and Experimentation of a Communication Device with Adaptive Scanning
This paper presents an adaptive algorithm for optimizing scanning delay (Tscan) in switch-operated AAC devices, addressing one of the fundamental challenges in scanning-based communication: finding the right balance between speed and error rate. For …
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Exploring the Benefits and Applications of Video-Span Selection and Search for Real-Time Support in Sign Language Video Comprehension among ASL Learners
This research investigates how to better support hearing students learning American Sign Language (ASL) when they encounter unfamiliar signs in video content. Existing ASL dictionary tools present significant barriers: they require learners to either…
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Validation of a keystroke-level model for a text entry system used by people with disabilities
This paper develops and validates a keystroke-level model (KLM) to predict how much word prediction software improves text generation rates compared to letter-by-letter typing for users with and without disabilities. The keystroke-level model, origin…
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The application of spatialization and spatial metaphor to augmentative and alternative communication
This paper presents a collaborative project between the University of Delaware and the University of Dundee investigating how spatialization and spatial metaphors from mainstream HCI research can improve interfaces for augmentative and alternative co…
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The False Dichotomy between Accessibility and Usability
This keynote paper by Ed H. Chi of Google argues that the traditional separation between accessibility research and usability/HCI research is a false dichotomy built on two myths. The first myth is the "average user" — HCI research inherited this con…
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The Sharply Decreasing Disruptiveness of HCI
This large-scale bibliometric study by Chen and Li from Tsinghua University investigates the creativity of HCI research itself by measuring its "disruptiveness" — the degree to which a paper's contribution is recognised independently rather than mere…
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Comparison of Methods for Teaching Accessibility in University Computing Courses
This paper presents the first controlled, longitudinal comparison of methods for teaching accessibility in university computing programs. Conducted over four years (2016-2020) at Rochester Institute of Technology, the study involved 29 sections of a …
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Simulating HCI for Special Needs
This paper describes the development of a simulator designed to model human-computer interaction for users with physical disabilities, addressing a significant gap in HCI research. The author argues that existing HCI models such as the GOMS family (K…