Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
106 results found tagged co-design.
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Remotely Co-Designing Features for Communication Applications using Automatic Captioning with Deaf and Hearing Pairs
This CHI 2022 paper addresses two intertwined problems. First, methodologically, how can co-design research involving both Deaf/Hard-of-Hearing (DHH) and hearing participants be conducted remotely during and beyond COVID-19, when in-person sessions a…
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Using participatory activities with seniors to critique, build, and evaluate mobile phones
This Assets '07 paper from University of Toronto engages older adults not as subjects of a usability study but as co-designers of a mobile phone system. Massimi, Baecker, and Wu argue that the two dominant trends in 'senior-friendly' phone design — o…
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Safe Walking Technology for People with Dementia: What Do They Want?
This paper investigates how safe walking technology can be designed to meet the actual needs and preferences of people with dementia, rather than imposing surveillance-based solutions on them. The researchers worked with three people with early-stage…
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Co-designing Socially Assistive Sidekicks for Motion-based AAC
This paper explores how socially assistive robots, framed as "sidekicks," could provide AAC users with a nonverbal channel of communication to support their conversational goals. While AAC devices enable speech-based communication through synthesized…
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Nonverbal Communication through Expressive Objects
This paper explores how physical motion through an expressive object — a "sidekick" — can support nonverbal communication for augmented communicators (ACs) who use AAC devices. The work centres on Mark, a co-author with cerebral palsy who has used AA…
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littleBits go LARGE: Making Electronics More Accessible to People with Learning Disabilities
This demo paper presents "littleBits go LARGE," a project that adapts littleBits electronic modules — small, magnetic snap-together electronic components designed to simplify electronics for general audiences — to make them more accessible to people …
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Irrelevant Gadgets or a Source of Worry: Exploring Wearable Activity Trackers with Older Adults
This qualitative study explores older adults' perspectives on wearable activity trackers and physical activity (PA), addressing a gap in research that typically focuses on system performance rather than user perspectives. The researchers conducted a …
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Toward a Competency-based Approach to Co-designing Technologies with People with Intellectual Disability
This paper proposes a Competency-based design approach for co-designing technologies with people with intellectual disability, extending Wobbrock et al.'s influential ability-based design framework. While ability-based design focuses on what users "c…
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Towards Designing Mobile Apps for Independent Travel: Exploring Current Barriers and Opportunities for Supporting Young Adults with Down's Syndrome
This comprehensive study uses a three-cycle Participatory Action Research (PAR) methodology to understand barriers to independent travel for young adults with Down's Syndrome (DS) and develop a smartphone app prototype to address them. The research i…
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A Support Worker Perspective on Use of New Technologies by People with Intellectual Disabilities
This qualitative study examines how support workers and managers at Australian disability community day centres perceive and facilitate technology use by people with intellectual disabilities. The researchers interviewed 15 support workers and 5 mana…