Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
39 results found tagged neurodiversity.
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NeuroBridge: Using Generative AI to Bridge Cross-neurotype Communication Differences through Neurotypical Perspective-taking
This paper presents NeuroBridge, an LLM-powered interactive platform designed to help neurotypical individuals better understand autistic communication styles and reflect on their own role in cross-neurotype communication breakdowns. The system is gr…
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"I Felt Like I Was in a Fishbowl": Lived Experience with Telepresence and Non-Visible Disabilities in Higher Education
This paper presents the first ethnographic study of telepresence robot use by students with non-visible disabilities in higher education. The researchers conducted a 10-week ethnography in a postgraduate seminar course at University College London, w…
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Rethinking Productivity with GenAI: A Neurodivergent Students' Perspective
This qualitative study examines how 19 neurodivergent university students (including those with ADHD, autism, OCD, dysgraphia, and auditory processing disorder) use LLM-based generative AI tools like ChatGPT in their academic work. Through semi-struc…
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Accessibility through Awareness of Noise Sensitivity Management and Regulation Practices
This paper investigates how people with noise sensitivity (PWNS) manage and regulate their responses to sound, and identifies opportunities for technology-mediated support. Noise sensitivity — experiencing sounds as disproportionately distressing, pa…
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TwIPS: A Large Language Model Powered Texting Application to Simplify Conversational Nuances for Autistic Users
This paper presents TwIPS, a prototype texting application powered by a large language model that assists autistic users with the pragmatic and tonal aspects of text-based communication. Many autistic individuals experience difficulties interpreting …
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"I Try to Represent Myself as I Am": Self-Presentation Preferences of People with Invisible Disabilities through Embodied Social VR Avatars
This paper investigates how people with invisible disabilities want to represent their disability identity through avatars in social virtual reality environments. While prior research has explored avatar-based disability disclosure for blind and d/De…
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Co-Designing Programmable Fidgeting Experience with Swarm Robots for Adults with ADHD
This paper explores how small tabletop swarm robots can provide customisable fidgeting experiences for adults with ADHD through co-design sessions with 16 diagnosed participants. Fidgeting — repetitive body movements or object manipulation — has been…
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Co-designing Robot Dogs with and for Neurodivergent Individuals: Opportunities and Challenges
This paper explores how robot dogs might support the daily lives of neurodivergent individuals through a series of three co-design workshops conducted over five weeks. While social robots have been studied in clinical and educational settings for neu…
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Inclusion as a Process: Co-Designing an Inclusive Robotic Game with Neurodiverse Classrooms
This paper documents a seven-month co-design process in which researchers worked with 80 children (18 of whom were neurodivergent) across four neurodiverse classrooms in Lisbon, Portugal, to design an inclusive tabletop robotic game. The children, ag…