Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
85 results found tagged tactile graphics.
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Designing a Low-cost Finger Wearable Audio-tactile Device
This student research abstract describes the iterative design of ColorTact, a finger-worn wearable device that provides audio annotations when users explore tactile diagrams. The device addresses a fundamental limitation of conventional tactile graph…
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3D Printed Maps and Icons for Inclusion: Testing in the Wild by People who are Blind or have Low Vision
This study investigated the use of 3D printed maps at a real-world public event — the 2019 Melbourne International Flower and Garden Show — to evaluate their suitability for people who are blind or have low vision (BLV). Conducted in collaboration wi…
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GraVVITAS 2.0: A Framework For Digital Accessible Content Provision
This demonstration paper presents GraVVITAS 2.0 (Graphics Viewer using Vibration Interactive Touch and Speech), a framework for making graphical information accessible to people with vision impairments on off-the-shelf mobile devices. The paper argue…
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"I can't name it, but I can perceive it" Conceptual and Operational Design of "Tactile Accuracy" Assisting Tactile Image Cognition
This paper introduces "tactile accuracy," a new evaluation criterion for measuring how well blind people recognize objects in raised-line tactile images, replacing the conventional "naming accuracy" borrowed from visual image recognition research. Th…
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SoundLines: Exploration of Line Segments through Sonification and Multi-touch Interaction
This paper presents SoundLines, a mobile application designed to help children with visual impairments explore and understand line segments on a touchscreen using sonification and multi-touch interaction. The system addresses a fundamental challenge …
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Interdependent Variables: Remotely Designing Tactile Graphics for an Accessible Workflow
This experience report documents how a team of blind and sighted colleagues at Apple created an accessible collaborative workflow for a data visualization research project. Rather than focusing on making end products accessible, the paper addresses t…
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Making the Elusive More Tangible: Remote Tools & Techniques for Teaching Web Development to Screen Reader Users
This paper describes the design, implementation, and evaluation of a free, remote web development workshop for 12 screen reader users, conducted over nine Saturday sessions between August and October 2020. The workshop was a collaboration between New…
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Animations at Your Fingertips: Using a Refreshable Tactile Display to Convey Motion Graphics for People who are Blind or have Low Vision
This paper investigates the potential of refreshable tactile displays (RTDs) to convey animated graphics to people who are blind or have low vision — a capability that has been virtually impossible with traditional static tactile media. While tactile…
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Low-Cost Tactile Coloring Page Fabrication on a Cutting Machine: Assembly and user experiences of cardstock-layered tangible pictures
This short paper presents a design inquiry into using a consumer-grade Cricut cutting machine to create tactile pictures and coloring pages by layering cardstock, as a low-cost alternative to traditional tactile image production methods. The techniqu…
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Cripping Data Visualizations: Crip Technoscience as a Critical Lens for Designing Digital Access
This paper applies crip technoscience as a critical, generative framework for rethinking how accessible data visualizations are designed. The authors argue that current approaches to visualization accessibility largely treat access as a technical pro…