Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
112 results found tagged wearable technology.
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Technology-Mediated Sight: A Case Study of Early Adopters of a Low Vision Assistive Technology
This qualitative case study examines the psychosocial and adaptive experiences of early adopters of the eSight 2.0 — a head-mounted assistive device for people with low vision that captures live video and displays enhanced images on high-resolution O…
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Identifying Visual Cues to Improve Independent Indoor Navigation for Blind Individuals
This student research competition paper proposes a novel approach to indoor navigation for blind individuals that focuses on providing environmental awareness and a "sense of space" rather than traditional point-to-point directions. The author argues…
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Evaluating Wrist-Based Haptic Feedback for Non-Visual Target Finding and Path Tracing on a 2D Surface
This paper investigates wrist-worn haptic wristbands as a means to provide directional hand guidance for blind and visually impaired users on a 2D surface. Precisely guiding a blind person's hand has applications ranging from tracing printed text to …
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HoloLearn: Wearable Mixed Reality for People with Neurodevelopmental Disorders (NDD)
This paper presents HoloLearn, a mixed reality application built for Microsoft HoloLens that aims to help people with neurodevelopmental disorders (NDD) learn to perform everyday domestic tasks and improve their autonomy. The system was designed coll…
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Exploring the Data Tracking and Sharing Preferences of Wheelchair Athletes
This paper explores how wheelchair basketball players want to use and share automatically tracked performance data, using a prototype sensor device as a discussion probe. The researchers interviewed 15 wheelchair basketball players (mean age 33, 1 fe…
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Design of an Augmented Reality Magnification Aid for Low Vision Users
This paper explores the design space for augmented reality magnification aids for people with low vision, developing and iteratively refining two prototype systems using the Microsoft HoloLens. Unlike existing head-mounted displays that simply magnif…
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"Wow! You're Wearing a Fitbit, You're a Young Boy Now!": Socio-Technical Aspirations for Children with Autism in India
This paper explores how socio-technical aspirations — the ambitions and desires of stakeholders to own or use technology for personal benefit or societal acceptance — influence technology adoption for children with autism in India. The research is ba…
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What Not to Wearable: Using Participatory Workshops to Explore Wearable Device Form Factors for Blind Users
This paper documents two participatory design workshops conducted with a team of eight visually impaired adults to explore features and form factors for a wearable navigation device. The research team met monthly over nine months as a "design team," …
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Haptic Gloves for Audio-Tactile Web Accessibility
This doctoral consortium paper proposes FeelX, a haptic glove system that would enable blind users to explore web page layouts through touch on any flat surface such as a desk or table. The core problem is that screen readers linearise web pages into…
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Just-in-Time Cognitive Assessment and Task Recommendation for Individuals with Cognitive Impairments
This doctoral consortium paper proposes a mobile system that performs just-in-time cognitive assessment for people with cognitive impairments (CI), then uses those assessment results to recommend tasks the individual is most likely to be able to perf…