Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
167 results found tagged inclusive design.
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ChartMaster: A Tool for Interacting with Stock Market Charts using a Screen Reader
This paper presents ChartMaster, a tool enabling screen reader users to query interactive stock market charts, developed through an inclusive co-design process with visually impaired participants. The authors frame the problem in economic terms: 1.3 …
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Nonvisual Access to an Interactive Electric Field Simulation: Work in Progress
This demonstration paper presents work-in-progress on making the PhET Project's Radiating Charge physics simulation accessible to blind users through audio representation. The PhET Project offers over 130 interactive science simulations downloaded mo…
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How Designing for People With and Without Disabilities Shapes Student Design Thinking
This study investigates how requiring student designers to create technologies for both disabled and non-disabled users influences their understanding of accessibility and design thinking. Unlike typical disability-specific design approaches that pro…
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An Accessible Blocks Language: Work in Progress
This demonstration paper presents Pseudospatial Blocks (PB), a nonvisual blocks programming language designed to make block-based coding environments accessible to blind learners. Block languages like Scratch, Snap, MIT App Inventor, and Microsoft Bl…
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A Tool for Capturing Essential Preferences
This demonstration paper presents the First Discovery Tool, a multimodal web-based application designed to help people discover and set essential accessibility preferences — such as large fonts, high contrast, speech output, or one-handed keyboard us…
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Remote Access Programs to Better Integrate Individuals with Disabilities
This experience report, written primarily from the perspective of the first author who is legally blind due to albinism, describes how remote access programs (such as TeamViewer and AnyDesk) combined with voice communication tools (Skype, Google Hang…
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Improving Real-Time Captioning Experiences for Deaf and Hard of Hearing Students
This paper takes a holistic, qualitative approach to understanding deaf and hard of hearing (DHH) university students' experiences with real-time captioning in mainstream classrooms, examining both human-based captioning (CART — Communication Access …
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Real-Time Mobile Personalized Simulations of Impaired Colour Vision
This paper extends personalized simulations of Impaired Colour Vision (ICV) to work in real time on mobile devices, enabling people with typical colour vision to see the world through the camera as someone with ICV would perceive it. At least 5% of t…
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Online Learning System to Help People with Developmental Disabilities Reinforce Basic Skills
This paper presents the development and evaluation of an HTML5-based web application for iPad designed to help people with developmental disabilities (DD) of all ages reinforce basic skills such as recognizing numbers, letters, money, shapes, and col…
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Understanding Fatigue and Stamina Management Opportunities and Challenges in Wheelchair Basketball
This paper investigates the current use and future potential of wearable fitness technologies for stamina and fatigue management in wheelchair basketball — a team sport originally created for paraplegic athletes that now includes people with a range …