Glossary

Searchable terminology from accessibility, web standards, and related fields.

183 results found in research methods.

Data Feminism
A framework developed by Catherine D'Ignazio and Lauren Klein that applies intersectional feminist thought to the practice of working with data, offering seven principles including examining power, ch…
Data Sharing (Open Data, Data Dissemination)
The practice of making research data available to other researchers or the public for reuse, replication, and further analysis. In accessibility research, data sharing presents unique tensions: datase…
Data Stewardship (Dataset Stewardship, Data Governance)
The responsible management of data throughout its lifecycle, including decisions about collection, storage, access, sharing, and disposal. In accessibility research, participatory data stewardship inv…
Deaf Epistemology (Deaf Ways of Knowing)
A body of theory and practice that recognizes Deaf communities as producers of distinct knowledge grounded in visual-spatial modalities, embodied interaction, sign language, and community experience. …
Decolonial Computing (Decolonial AI)
An evolution of postcolonial computing that moves beyond critique to explore practices and pedagogies that center the voices, knowledge, and experiences of marginalized communities in technology desig…
Design Probe (Technology Probe, Design Provocation)
A research method in which a functional or semi-functional prototype is deployed with participants not primarily to test usability, but to provoke discussion, elicit design insights, and explore futur…
Design Workshop (Design Session)
A structured session where participants collaborate to generate ideas, create prototypes, and provide feedback on designs. Design workshops are a common method in user-centered and participatory desig…
Diary Study (Diary Method, Experience Sampling)
A longitudinal research method in which participants record their experiences, behaviors, and reflections over an extended period (days to weeks) while interacting with a system or technology in their…
Diegetic Prototype (Diegetic Prop)
A research and design method that uses modified versions of real-world content to demonstrate potential future interventions or technologies within a familiar context. In accessibility research, diege…
Digital Ethnography (Virtual Ethnography, Netnography, Online Ethnography)
A qualitative research method that applies ethnographic principles to study online communities, digital cultures, and technology-mediated social interactions. Digital ethnography involves systematic o…
Digital Phenotyping (Active Digital Phenotyping, Passive Digital Phenotyping, Behavioral Phenotyping)
The use of data from digital devices (smartphones, computers, wearables) to quantify behavioral and physiological characteristics relevant to health or ability. Passive digital phenotyping collects da…
Disability-Centered Dataset (Disability-First Dataset, Accessibility Dataset)
A research dataset specifically designed to capture the practices, environments, and experiences of people with disabilities, rather than retrofitting general-purpose datasets for accessibility evalua…
Disabled researcher (Researcher with disability, VI researcher)
A researcher who has a disability and conducts academic research, often — but not exclusively — in disability-related fields. Disabled researchers bring unique lived experience and situated knowledge …
Discourse Analysis (Critical Discourse Analysis, CDA)
A research methodology that examines how language constructs meaning, power relations, identities, and social realities. Critical discourse analysis specifically investigates how language in texts, me…
Ecological Momentary Assessment (EMA, Experience Sampling)
A research and clinical method that involves repeatedly sampling people's behaviors, experiences, and physiological states in real time within their natural environments. EMA typically uses smartphone…
Ecological Validity
In user experience research, the degree to which a mediated experience feels natural, realistic, and believable—as if it could occur in a real-world context. In immersion measurement frameworks like t…
Ecological validity (Real-world validity)
The degree to which research findings from controlled laboratory settings accurately reflect behaviour and performance in real-world everyday contexts. In accessibility research, ecological validity i…
Embodied Critique (Embodied Feedback, Body-Based Critique)
A method of expressing critical feedback through physical bodies and bodily actions rather than relying solely on spoken or written language. Embodied critique draws on disability cultures where commu…
Embodied Ideation (Embodied Design Ideation)
A design method that engages participants in generating ideas through physical movement, bodily interaction, and hands-on exploration rather than purely verbal or written communication. In accessibili…
EmojiGrid (Emoji Grid, EmojiGrid Scale)
A two-dimensional self-report tool, developed by Toet et al. (2018), in which participants rate the emotional content of a stimulus by clicking on a point in a grid whose axes are valence (horizontal)…