Glossary

Searchable terminology from accessibility, web standards, and related fields.

6660 terms — page 186 of 333

Mixed-ability group (Mixed-ability setting, Inclusive group)
A group composed of individuals with and without disabilities who participate together in shared activities such as research, education, or design. Mixed-ability groups are valued in accessibility pra…
Mixed-ability play (Inclusive play, Mixed-ability gaming)
Game design that enables meaningful shared play experiences between people with and without disabilities, ensuring that ability differences do not prevent enjoyable social interaction. Mixed-ability p…
Mixture of Experts (MoE)
Mixture of experts is a neural network architecture that routes each input through a small subset of specialist subnetworks ('experts') rather than activating the whole model. A gating network decides…
Mobile AAC (Smartphone AAC, App-Based AAC)
Augmentative and alternative communication systems delivered through mainstream mobile devices such as smartphones and tablets, rather than dedicated AAC hardware. Mobile AAC applications can signific…
Mobile AR (Smartphone AR, Handheld AR)
Augmented reality experiences delivered on commodity smartphones and tablets using the built-in camera, display, inertial sensors, and (increasingly) depth sensors, without specialized AR headsets. Mo…
Mobile Accessibility (Mobile A11y)
The practice of ensuring that mobile applications, websites, and devices are usable by people with disabilities. Mobile accessibility encompasses touchscreen interaction for blind and motor-impaired u…
Mobile App Accessibility (Mobile Accessibility, App Accessibility)
The practice of designing and developing mobile applications so they can be used effectively by people with disabilities, including those using assistive technologies such as screen readers (TalkBack …
Mobile Automation (mobile workflow automation, trigger-action automation)
Mobile automation refers to the use of scripting tools and platform features on smartphones to automatically perform sequences of actions — such as launching apps, capturing screenshots, invoking APIs…
Mobile Disability Gap (Digital Disability Divide, Smartphone Disability Gap)
The disparity in mobile phone and smartphone ownership, access, and usage between disabled and non-disabled populations. In Kenya, smartphone ownership among disabled individuals is only 12% compared …
Mobile Health Game (mHealth Game, Health Gamification App)
A mobile application that uses game mechanics and play-based interaction to support health management behaviors such as medication adherence, physical activity, dietary choices, and health monitoring.…
Mobile Health Technology (mHealth, Mobile Health, MHT)
The use of mobile devices such as smartphones and tablets to deliver health services, information, and interventions. In accessibility contexts, mobile health technology is significant because smartph…
Mobile Makerspace (Maker Van, Makerspace on Wheels, Mobile Maker Lab)
A portable makerspace housed in a vehicle or transportable unit that brings making tools, materials, and activities to different locations rather than requiring participants to travel to a fixed facil…
Mobile OCR (Smartphone OCR, Camera-based OCR)
Optical character recognition performed using a smartphone or tablet camera rather than a traditional flatbed scanner. Mobile OCR apps like KNFB Reader, Prizmo, and Text Detective enable blind and vis…
Mobile Phone (Cell Phone, Cellular Phone, Mobile)
A mobile phone is a portable radio-telephone that connects to the public telephone network over cellular radio infrastructure. In digital-accessibility practice mobile phones are both an accessibility…
Mobile Virtual Reality (Mobile VR, Smartphone VR)
Virtual reality systems delivered through a smartphone and consumer-grade accessories (wireless headphones, simple hand-held mounts) rather than a dedicated head-mounted display and PC rig. For access…
Mobile Web Accessibility (Mobile Accessibility)
The practice of ensuring websites and web applications are usable by people with disabilities when accessed through mobile devices such as smartphones and tablets. Mobile web accessibility presents un…
Mobile Web Best Practices (MWBP, MWBP 1.0)
A W3C recommendation published in 2006 that defines good usability and accessibility practices for delivering web content to mobile devices. Derived from the Web Content Accessibility Guidelines 1.0 (…
Mobile Web Initiative (MWI, W3C Mobile Web Initiative)
The W3C Mobile Web Initiative (MWI) was a program launched in 2005 to improve the experience of accessing the web from mobile devices such as cell phones and handheld systems. Operating in a manner si…
MobileASL
A research project from the University of Washington that developed video compression technology enabling real-time, two-way American Sign Language (ASL) video communication on mobile phones. MobileAS…
Mobility Aid (Mobility Device, Mobility Equipment)
A mobility aid is any device designed to assist people with mobility impairments in moving from one place to another, including wheelchairs, walkers, rollators, canes, crutches, and powered scooters. …