Glossary
Searchable terminology from accessibility, web standards, and related fields.
6660 terms — page 59 of 333
- Closed-loop Interaction (Closed-Loop Feedback, Perform-Assess-Adjust Cycle)
- An interaction pattern in which a system continuously observes the user's action, evaluates it, and returns immediate feedback that shapes the next attempt, producing an iterative perform-assess-adjus…
- Cloud Accessibility (Cloud-Based Accessibility)
- The use of cloud computing technologies to deliver, manage, and personalize accessibility features and assistive technologies. Cloud accessibility enables users to store their accessibility preference…
- Cloud-Based Assistive Technology (Assistive Technology as a Service, ATaaS, Cloud AT)
- An approach to delivering assistive technology through cloud computing, where personalised accessibility software configurations, preferences, and tools are stored remotely and delivered on demand to …
- Cloze Test (Cloze Procedure, Cloze Deletion Test)
- A reading comprehension assessment method in which words are systematically deleted from a text and the reader must fill in the missing words based on context. Developed by Wilson Taylor in 1953, cloz…
- Clue and Reasoning Prompting (CARP, Clue-and-Reasoning Prompting)
- A prompt engineering strategy for large language models that instructs the model to first identify textual clues (keywords, phrases, contextual information) in the input and then perform diagnostic re…
- Clustering Algorithm (Cluster Analysis, Unsupervised Clustering, K-means, PAM, CLARA)
- A clustering algorithm is an unsupervised machine-learning technique that groups similar data points together based on a distance or similarity measure, without needing pre-labelled training data. Com…
- Clutching (Clutch Mechanism, Clutch Gesture)
- In gesture- and motion-based input systems, a mechanism that lets the user temporarily disengage the recogniser so that everyday, non-communicative movements — reaching, adjusting posture, gesturing s…
- Co-Adaptive Design (Co-Adaptive Interaction, Mutual Adaptation)
- A design approach where both the technology and its users adapt to each other over time through ongoing interaction. Rather than designing a fixed system that users must learn to operate, co-adaptive …
- Co-Authorship (Co-authoring, AI Co-Authorship)
- In AI-mediated writing and communication, the shared production of text between a human user and an AI system, where neither party fully owns the resulting output. Co-authorship raises questions about…
- Co-Creative (Co-Creativity, Co-Creative AI)
- A framing of human-AI collaboration in which the AI acts as a creative partner rather than a tool or a replacement — contributing ideas, drafts, or alternatives that the human writer, artist, or desig…
- Co-Cultural Theory (Co-Cultural Communication Theory)
- A communication theory developed by Mark Orbe that examines how members of marginalized or underrepresented groups communicate within dominant societal structures. The theory identifies the Deaf commu…
- Co-Design (Participatory Design, Co-Creation)
- A design methodology that actively involves end users, stakeholders, and domain experts as equal partners throughout the design process. In accessibility, co-design ensures that the people who will us…
- Co-Design (Co-creation, Cooperative Design)
- Co-design is a collaborative design approach that actively involves all stakeholders — including end users, domain experts, and designers — as equal partners in the design process. In accessibility wo…
- Co-Embodiment (Shared Embodiment, Collaborative Embodiment)
- A design concept where multiple users jointly control or inhabit a single virtual body or avatar, each contributing different aspects of the character's movements or actions. In CoSignPlay, co-embodim…
- Co-Located Collaboration (Co-Located Cooperation)
- Co-located collaboration is the shared activity of people working or playing together while physically present in the same space, as distinct from remote or distributed collaboration. In HCI and acces…
- Co-Making (Co-Fabrication, Collaborative Making)
- Co-making is a participatory practice in which people with disabilities work directly with collaborators — researchers, AI assistants, peers, or family members — to build physical assistive technology…
- Co-Pilot Mode (Copilot Mode, Xbox Copilot)
- Co-Pilot Mode is an accessibility feature, introduced by Microsoft on Xbox in 2017 and since adopted elsewhere, that lets two controllers be combined so they act as a single logical controller driving…
- Co-Presence (Copresence)
- The sense of being together with another person in a shared space, whether physical or virtual, where individuals are aware of each other's presence and are "accessible, available, and subject to one …
- Co-Regulation (Coregulation)
- Co-regulation is the process by which one person helps another manage their emotional or physiological state, through presence, calming behaviours, modelling coping strategies, or environmental adjust…
- Co-Researcher (Community Co-Researcher, Peer Researcher)
- A person with lived experience of disability who contributes to research not merely as a participant or informant but as an active member of the research team, involved in planning, data collection, a…