Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
166 results found tagged blind and low vision.
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Speaking with My Screen Reader: Using Audio Fictions to Explore Conversational Access to Interfaces
This paper explores whether and how human-like conversational assistants could extend the screen reader experience for blind and low vision (BLV) users. Current screen readers provide linear, impersonal access to interfaces through keyboard-driven cu…
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Multimodal 3D printed urban maps for blind people. Evaluations and scientific investigations
This poster paper presents a multimodal 3D printed urban map prototype that embeds capacitive touch sensors directly into the map body to provide location-specific audio descriptions when touched. The research, conducted at Wroclaw University of Scie…
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Cripping Data Visualizations: Crip Technoscience as a Critical Lens for Designing Digital Access
This paper applies crip technoscience as a critical, generative framework for rethinking how accessible data visualizations are designed. The authors argue that current approaches to visualization accessibility largely treat access as a technical pro…
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Understanding Curators' Practices and Challenge of Making Exhibitions More Accessible for People with Visual Impairments
This paper examines exhibition accessibility from the perspective of curators — a stakeholder group that plays a critical role in making museums and galleries accessible but has been largely overlooked in accessibility research. Through semi-structur…
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Azimuth: Designing Accessible Dashboards for Screen Reader Users
This paper presents Azimuth, a prototype system that converts JSON-based dashboard specifications into web-based dashboards optimized for screen reader navigation, accompanied by automatically generated textual descriptions to support comprehension a…
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A Large-Scale Mixed-Methods Analysis of Blind and Low-vision Research in ACM and IEEE
This paper provides the most comprehensive mapping to date of research on technology for blind and low-vision (BLV) people published across ACM and IEEE venues between 2010 and 2022. The authors combined quantitative bibliometric methods — specifical…
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AudioQ: A Debugging Extension for Visually Impaired Developers
This extended abstract presents AudioQ, a Visual Studio Code extension designed to improve the debugging experience for visually impaired software developers. The extension addresses a specific gap in current accessibility tools: while screen readers…
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Understanding Digital Content Creation Needs of Blind and Low Vision People
This mixed-method study investigates the digital content creation needs, interests, and experiences of blind and low vision (BLV) people through a large-scale survey (N=165) and follow-up interviews (N=15). The research addresses a gap in accessibili…
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Comparing Natural Language and Vibro-Audio Modalities for Inclusive STEM Learning with Blind and Low Vision Users
This study evaluates a multimodal touchscreen diagram system (MDS v 2.0) built on an iPhone that provides blind and low vision (BLV) users with two non-visual methods for accessing graphical STEM content: natural language (NL) descriptions delivered …
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The Potential of a Visual Dialogue Agent In a Tandem Automated Audio Description System for Videos
This paper presents and evaluates a tandem AI-based audio description (AD) system for videos that combines two complementary tools: NarrationBot, which delivers automated minimum viable descriptions (MVD) of video content, and InfoBot, a visual dialo…