Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
24 results found tagged spinal cord injury.
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"But, I don't take steps": Examining the Inaccessibility of Fitness Trackers for Wheelchair Athletes
This paper investigates why wheelchair athletes show low adoption of wearable fitness trackers despite interest in tracking physical activity. The authors interviewed five wheelchair athletes (participating in hand cycling, rugby, basketball, and ten…
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"But, I Don't Want/Need a Power Wheelchair": Toward Accessible Power Assistance for Manual Wheelchairs
This paper explores the needs, expectations, and experiences of manual wheelchair users regarding power assist devices — motorized attachments that augment a manual wheelchair's propulsion without converting it into a full power wheelchair. Manual wh…
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Validation of a keystroke-level model for a text entry system used by people with disabilities
This paper develops and validates a keystroke-level model (KLM) to predict how much word prediction software improves text generation rates compared to letter-by-letter typing for users with and without disabilities. The keystroke-level model, origin…
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An overview of programs and projects at the Rehabilitation Research and Development Center
This paper provides an overview of the VA Rehabilitation Research and Development Center (RR&D), a federal laboratory at the Palo Alto VA Medical Center dedicated to developing assistive technologies for disabled veterans. With approximately fifty re…
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Vocal Programming for People with Upper-Body Motor Impairments
This paper presents VocalIDE, a prototype voice-based integrated development environment (IDE) designed to enable people with upper-body motor impairments to write and edit computer code using speech commands rather than a keyboard. Only 4% of profes…
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Leveraging Shared Control to Empower People with Tetraplegia to Participate in Extreme Sports
This paper describes the iterative design and field evaluation of Tetra-Ski, a power-assisted adaptive ski chair that enables people with tetraplegia to participate in alpine skiing — a high-risk, high-independence activity previously inaccessible to…
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Identifying Comfort Areas in 3D Space for Persons with Upper Extremity Mobility Impairments Using Virtual Reality
This short paper presents a method for using virtual reality exergaming to identify personalized comfort areas in 3D space for people with upper extremity mobility impairments (UEMIs), enabling optimal placement of assistive technology input devices …
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Eyelid Gestures on Mobile Devices for People with Motor Impairments
This paper presents a novel approach to mobile device interaction for people with severe motor impairments: using eyelid gestures detected by the smartphone's front-facing camera. While existing eye-based interaction research has primarily focused on…
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Beyond Fun: Players' Experiences of Accessible Rehabilitation Gaming for Spinal Cord Injury
This paper explores how accessible rehabilitation games can affect the experiences of patients with spinal cord injury beyond simply making exercise more fun. Six participants with spinal cord injury (three with tetraplegia, three with paraplegia, ag…
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Freedom to Choose: Understanding Input Modality Preferences of People with Upper-body Motor Impairments for Activities of Daily Living
This paper investigates how people with upper-body motor impairments currently perform Activities of Daily Living (ADLs) and what input modalities they would prefer for technology-assisted independence. ADLs encompass basic tasks like bathing, dressi…