Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
106 results found tagged co-design.
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The Design and Prototyping of an App to Teach Adults with Intellectual and Developmental Disabilities to Empower Them Against Abuse
This paper presents the design and prototyping of "Recognize," a mobile app that empowers adults with intellectual and developmental disabilities (I/DD) to independently learn about abuse. The work addresses a critical problem: people with I/DD are s…
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Building Narratives and Probing Concepts: Preparing Materials for Co-Design with Autistic Livestreamers
This paper presents scenario-based design (SBD) materials developed to facilitate future co-design sessions with autistic livestreamers on Twitch. Building on prior ethnographic research involving semi-structured interviews with 10 autistic adult str…
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Making and Accessibility: A Systematic Literature Review on the Multilayered Dimensions of Accessible Making
This systematic literature review examines the intersection of making/fabrication and accessibility through analysis of 113 papers published at ACM conferences between 2010 and 2023. The authors investigate three research questions: which disability …
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Breaking Barriers: Co-Designing Physical Activity Promoting Technologies with Older Adults Living Alone
This study investigates why physical activity (PA) promoting technologies fail to meet the needs of older adults living alone, and how technology might better support their exercise engagement. The researchers conducted a multi-stage design process w…
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ChartMaster: A Tool for Interacting with Stock Market Charts using a Screen Reader
This paper presents ChartMaster, a tool enabling screen reader users to query interactive stock market charts, developed through an inclusive co-design process with visually impaired participants. The authors frame the problem in economic terms: 1.3 …
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Exploring New Paradigms for Accessible 3D Printed Graphs
This paper explores novel approaches to representing bar graphs for blind users using 3D printing technology, moving beyond traditional flat tactile graphics. Traditional tactile graphics (created with swell paper, embossers, or thermoform) use raise…
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Designing Wearable Mobile Device Controllers for Blind People: A Co-Design Approach
This poster paper explores the design space of wearable controllers that enable blind people to operate their smartphones more efficiently while on the go, without needing to directly interact with the phone's touchscreen. Blind people rely heavily o…
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Uncovering Challenges and Opportunities for 3D Printing Assistive Technology with Physical Therapists
This paper investigates the feasibility and challenges of integrating 3D printing into physical therapy (PT) practice for creating customized assistive technology (AT). Physical therapists routinely modify standardized AT devices using temporary mate…
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Playing Music with the Head
This short paper describes the co-design process leading to an open source music-playing software for M., a person living with severe motor, dexterity, and speech impairments in a nursing home in France. The system uses an infrared camera mounted on …
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Improving Real-Time Captioning Experiences for Deaf and Hard of Hearing Students
This paper takes a holistic, qualitative approach to understanding deaf and hard of hearing (DHH) university students' experiences with real-time captioning in mainstream classrooms, examining both human-based captioning (CART — Communication Access …