Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2661 reviews — page 91 of 267
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Warping Time for More Effective Real-Time Crowdsourcing
This paper introduces TimeWarp, a technique that manipulates audio playback speed to improve crowd workers performance on real-time speech captioning. The core problem is that non-expert typists cannot keep up with natural speaking rates of 150-225 w…
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What the Disability Community Can Teach Us About Interactive Crowdsourcing
This short forum article argues that the disability community has been practicing interactive crowdsourcing long before the term became mainstream in computing, and that mainstream crowdsourcing systems have much to learn from these experiences. The …
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Crowdsourcing the Installation and Maintenance of Indoor Localization Infrastructure to Support Blind Navigation
This paper introduces LuzDeploy, a physical crowdsourcing system that coordinates non-expert volunteers to install and maintain Bluetooth Low Energy (BLE) beacon infrastructure for indoor navigation systems used by blind people. The central problem i…
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Real Time Object Scanning Using a Mobile Phone and Cloud-based Visual Search Engine
This paper presents Scan Search, an iPhone application that enables blind users to identify everyday objects in real time by continuously scanning with their phone camera rather than taking individual photos. The core challenge addressed is that blin…
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An Uninteresting Tour Through Why Our Research Papers Aren't Accessible
This paper provides a candid examination of why academic research papers, delivered almost exclusively as PDFs, remain largely inaccessible to people with disabilities. The authors — who have spent years actively trying to improve the situation — tra…
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RegionSpeak: Quick Comprehensive Spatial Descriptions of Complex Images for Blind Users
This paper introduces RegionSpeak, a mobile application that helps blind users get comprehensive spatial descriptions of complex visual scenes by combining image stitching with parallelized crowdsourced labeling. The authors identify a gap in existin…
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Screening Dyslexia for English Using HCI Measures and Machine Learning
This paper presents a machine learning approach to screening for dyslexia in English speakers by analyzing how users interact with a linguistic computer-based game called Dytective. More than 10% of the population has dyslexia, but most are diagnosed…
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Legion Scribe: Real-Time Captioning by Non-Experts
This demonstration paper presents Legion:Scribe, a crowd-powered captioning system that enables groups of 3-5 non-expert typists to collectively produce real-time captions with less than 5 seconds of latency. The system addresses the prohibitive cost…
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Gauging Receptiveness to Social Microvolunteering
This paper introduces the concept of social microvolunteering — a hybrid of friendsourcing and microvolunteering where volunteers install an application that posts microtasks to their social media feeds, enabling their friends to contribute to causes…
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ApplianceReader: A Wearable, Crowdsourced, Vision-based System to Make Appliances Accessible
This work-in-progress paper presents ApplianceReader, a wearable system that combines a point-of-view camera (Google Glass) with crowdsourcing and computer vision to make everyday appliance control panels accessible to people with visual impairments.…