Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
5 results found tagged 3D audio.
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A Generic Direct-Manipulation 3D-Auditory Environment for Hierarchical Navigation in Non-Visual Interaction
This paper presents a generic, reusable 3D-auditory environment designed to support hierarchical navigation in non-visual user interfaces. The authors address a significant gap in assistive technology development: while 3D audio had been used in a fe…
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Reusable Game Interfaces for People with Disabilities
This doctoral consortium paper proposes that creating specialized, reusable accessibility tools for game developers can significantly reduce the cost and effort of making games accessible to people with disabilities. The author argues that while game…
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X-Road: Virtual Reality Glasses for Orientation and Mobility Training of People with Visual Impairments
This paper presents X-Road, an affordable and accessible virtual reality system designed for Orientation and Mobility (O&M) training of students with visual impairments. O&M classes teach essential navigation skills like crossing streets, but real-wo…
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Synesthesia Vision integration with Recife's Public Transport
This demonstration paper presents Synesthesia Vision, a two-component assistive technology system for blind people in Recife, Brazil, and its integration with the metropolitan public transport monitoring system. The system consists of sensory glasses…
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Uncovering Visually Impaired Gamers' Preferences for Spatial Awareness Tools Within Video Games
This paper investigates how visually impaired players (VIPs) gain spatial awareness within 3D video games by comparing four leading spatial awareness tool (SAT) approaches. The researchers built Dungeon Escape, a 3D third-person adventure game using …